See: EverQuest
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EverQuest II begins testing its new progression servers
Will EverQuest II's new progression servers prove to be the popular gathering spot that EverQuest's was earlier this summer? We will soon find out,...
One Shots: Impossible architecture
When you construct your buildings out of pixels and polygons, you don't necessarily have to worry about what's physically possible and what isn't, just...
Massively Overthinking: On the doom of server-wide MMO communities
This week's Massively Overthinking question comes from KS donor Morreion, who asks,
Do you think that MMO server-wide communities will ever make a comeback?
I suppose...
Daybreak overrules EverQuest progression server vote
Part of what keeps the community engaged with progression servers like the most recent EverQuest pairing of Ragefire and Lockjaw is the idea that...
E3 2015: Holly Longdale on the EverQuest franchise’s progression servers
Progression servers are definitely a hot topic in the EverQuest franchise right now. EverQuest recently opened up a new one for those nostalgic for...
Massively Overthinking: Random encounters in MMORPGs
This week's Massively Overthinking question comes to us from Kickstarter donor TheChiHawk, and it's coming from an unusually not-so-massive corner of gamesdom for us:
Are...
EverQuest’s popular progression servers face content competition challenges
Daybreak says that it is tweaking raid targets and high-end zones for EverQuest's new progression servers. "There are more active players on Ragefire and Lockjaw...
Massively Overthinking: The value of MMO voice chat
This week's Massively Overthinking question was shot over to us from Kickstarter donor Celestial, and it's all about voice chat in MMOs.
Do you use a...
EverQuest II outlines plans for new timelocked servers
It's hard to deny that there was a definite appeal to EverQuest's progression server when it first came out. So the EverQuest II team...
Global Chat: Does the 12X leveling speed hurt or help SWTOR?
I love seeing interaction and cooperative projects between MMO bloggers because what fun is there in being an island? Especially when we talk about...
One Shots: Bagpipes in the woods
I can't say that I'm the biggest fan of bagpipe music, although I do harbor a certain fascination for any musical instrument that looks...
The MMO industry mourns the passing of Christopher Lee
If you haven't heard the news already, then we're sorry to report that Star Wars and Lord of the Rings actor Christopher Lee has...
Perfect Ten: The top 10 healthiest live MMOs
One question that consistently pops up across the MMO gaming circuit is, "What are the most popular/healthy/active MMOs out there?" Every time I see...
MMO Week in Review: Eyes on EverQuest Next (June 7, 2015)
Were you too busy gaming this week to pay attention to MMOÂ news? Get caught up every Sunday evening with Massively Overpowered's Week in Review!
Hey,...
EverQuesting: Why I cheered when EQ’s progression server crashed
When EverQuest's newest progression server Ragefire came online then took an immediate nosedive, I sprang from my chair cheering.
Hey now, don't aim those eye...
Daybreak shifts dev focus from Landmark to EverQuest Next
Daybreak senior producer Terry Michaels has posted a new letter on the Landmark website. He says that the dev team has been shifting its...
Global Chat: Blizzard’s war on flying
How is the MMO blogging community reacting to Blizzard's proclamation that flying mounts are grounded -- perhaps permanently -- in World of Warcraft? In...
Massively Opinionated: Which MMO is the stickiest?
In this episode, Larry, Tina, Cosmic Engine, and Jason debate what makes MMORPGs sticky and which game has done it the best.
Inon Zur to compose Sword Coast Legends’ soundtrack
Sword Coast Legends is getting a musical boost from legendary video game composer Inon Zur. The upcoming coop RPG announced yesterday that it had...
EverQuest is booting up another progression server
Remember when EverQuest launched a progression server and everyone rushed to it? Maybe not everyone, but the Ragefire server did launch to completely unexpected...