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See: EverQuest Next

The Game Archaeologist: Clone Wars Adventures, the Star Wars MMO everyone kinda forgot

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Whenever the topic -- the argument -- of Star Wars MMOs arises, the debate is usually between the merits of the sandboxy Star Wars...

The Game Archaeologist: Were sequels ever a good idea for MMOs?

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From movies to books to video games, sequels (and all related spin-offs) are a common sight when a property is sufficiently successful enough. Even...

The Game Archaeologist: The rise and fall of Landmark and EverQuest Next

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The year was 2013. Sony Online Entertainment was still a functioning and seemingly robust MMORPG studio, and its yearly SOE Live convention was a...
YOU WERE THE CHOSEN ONE!

Massively Overthinking: Would you play a housing-only MMO?

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Last week, MOP's Justin put up a neat post on his personal blog about the potential for bringing back just the part of WildStar...

Perfect Ten: Original MMOs that never came to be

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"What could have been" is a path that I travel frequently, especially when I write The Game Archaeologist column. It genuinely haunts me that...
Past is just practice.

The Daily Grind: Are you worried about the fate of EverQuest right now?

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Ever since last Friday's latest Daybreak drama - the announcement that longtime EverQuest franchise head Holly Longdale was leaving the studio for some big...

Space colony sim MMO SEED offers a look at how its AI operates

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Alessia Nigretti, one of the AI engineers of the in-development space colonization MMO SEED, seems pretty happy about her job and eager to share...
Paws for impact.

Massively Overthinking: The best MMOs of the decade

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A few years back, we did a cheeky Massively Overthinking about our five favorite MMORPGs of all time. It was quite a potent list...

EverQuest’s Torment of Velious and EverQuest II’s Blood of Luclin expansions are live

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Happy Expansion Week for the EverQuest franchise! EverQuest Next is releasing its second expa... what? What dimension am I in right now? One where...

The Daily Grind: What are the odds that Daybreak can turn itself around?

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I've had... severe concerns about Daybreak Games over the last several years, and I'm sure that I am not alone in this. The multiple...
DULL SURPRISE

Not So Massively: Lessons MMORPGs could learn from Fortnite

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Since taking up the mantle of the Not So Massively column here on MOP, I've felt the need to keep better abreast of major...
My expectations weren't that I would be jumping into this right away, but...

The Soapbox: No, the MMO genre is not dead – but it could use a little positivity

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One of my favorite idioms is "dead as a doornail." It always reminds me of the time I got sent out of my 10th...

The Daily Grind: Is the MMO genre dead or dying – or something else entirely?

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PC Gamer made waves across the MMO genre this week with an article provocatively titled "For MMO diehards, there's only one conversation: is the...

The Daily Grind: What should Daybreak do with the EverQuest IP?

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Recently, EverQuest Lead Producer Holly Longdale spoke to the rumors and general silence revolving about the continuation of the franchise, saying that Daybreak is...
Take a walk on the already-done-this side.

Massively Overthinking: What would you want out of a potential WoW sequel?

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It's a rare MMO player who's never played World of Warcraft, which makes this particular summer an interesting one for the whole genre. Even...

Not So Massively: Blizzard cancelled a(nother) game, and I couldn’t be happier

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Recently news broke that Blizzard had cancelled an unannounced game that had been in development for several years. This was followed closely by some...

New MMO Starbase pretty much sounds like EverQuest Next in space plus robots

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Finnish developer Frozenbyte just dropped a brand-new MMO on the Steam store: It's called Starbase, and it's set to launch into early access "later...
Power whelming. Power with just the right amount of whelm.

EverQuest Next failed to clear its ‘technical hurdle,’ but Daybreak hasn’t given up on a sequel

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Did EverQuest Next fail to come to fruition because it wasn't fun, the studio didn't want it, or its technical challenges were too great...

The Daily Grind: So how worried are you about Guild Wars 2?

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Last night's devastating news that NCsoft was forcing Guild Wars 2 developer ArenaNet to make major layoffs definitely shook me, even more than the...

Perfect Ten: Hit franchises that were almost made into MMORPGs

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For my money, there are few more tantalizing and agonizing thoughts than the great "What Ifs?" of the MMO genre. What if one title...

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