evergreen
Vague Patch Notes: My wrecked treasure in No Man’s Sky
She was dubbed the Tender Claw C27, and I found her upside-down and half-buried in the ground beside the final beacon of the tutorial...
Vague Patch Notes: Why don’t we have more MMO psionics?
Seized by what I can only describe as an incomprehensible fit of pique, I've spent a decent chunk of my free time over the...
Fight or Kite: 2010-2019, the decade when PvP boomed and MMOs languished
The end of the decade is upon us. Many are now reflecting on how our lives have changed over the past 10 years. We’ve...
LOTRO Legendarium: Second breakfasts and the importance of food
Here's an esoteric tidbit for you today: Way back in 2010 when I took over the Lord of the Rings Online column at old...
Vague Patch Notes: Why do MMOs have randomness?
If there's one concept that is nearly universally reviled among MMO players, it's randomness. Yes, pretty much everywhere. You could make a little fairy...
Into the Super-verse: 13 text-based superhero MMOs you can play today
As part of this column covering superhero MMORPGs, we have looked at the usual suspects: MMOs of the past (Champions Online, City of Heroes,...
Perfect Ten: How to show and share gratitude for your favorite MMO
So you've found an MMO you like. You're thankful that it exists. It's fun, it caters to your personal tastes, and it may not...
The Soapbox: Cross-play, console exclusivity, and why companies won’t play nice
Let me tell you something: As the columnist who writes about Final Fantasy XIV I am so damn tired of hearing about crossplay. Seriously. Just so...
Vague Patch Notes: Sub-optimal play vs. just plain bad play in MMORPGs
Something we need to start reckoning with when it comes to MMOs is the fact that it really is a problem when you're playing...
Remembering the life and work of legendary MMO designer Brad ‘Aradune’ McQuaid
When the news hit last night, it brought everything to a screeching halt in the Massively OP office: At the age of 51, veteran...
Perfect Ten: When MMO lore is at odds with the game
Lore is made up. We all know that. People who write the lore for games are not doing research into the real story and...
Fight or Kite: MMORPG PvP is about competition, not combat
Over the last month, Eliot has written a Daily Grind and Perfect Ten that really got me thinking about what PvP truly is. He...
WoW Factor: A brief history of flight (in World of Warcraft)
Flight has been a part of World of Warcraft as long as the game has existed. No, not just flying mounts, even though you could...
Massively Overthinking: Do MMO betas rob you of launch joy?
I use to think of betas as being unpaid labor for video game companies, but maybe I've been going about it all wrong. On...
Vague Patch Notes: MMO grind is good (except when it isn’t)
Some of my fondest memories of World of Warcraft involve Adam Sandler and the Badlands.
My wife and I had a pretty steady tradition made out...
Perfect Ten: Counting Fallout 76’s many post-nuclear flubs
I'll admit that I was the first one out of my seat, applauding wildly, when Fallout 76 was first announced at Bethesda's E3 showcase...
Tamriel Infinium: Our biggest Elder Scrolls Online pet peeves
This week, fellow Massively OP writer Justin published a post on his personal blog detailing a pet peeve with his favorite MMO. I find...
Fight or Kite: PvP games to play if you’re still boycotting Blizzard
The past couple of weeks in the land of Blizzard have made for a wild ride. Some of us have extremely strong feelings and...
Massively Overthinking: The problem with MMO ‘dailies’
Longtime MOP Patron and friend of the site Avaera recently posed us an intriguing questions about daily login rewards in MMORPGs.
"Recently my game of choice,...
The Game Archaeologist: A brief history of Multi-User Dungeons
You know that sinking feeling when you get into something that's way, waaaay over your head and you have no choice but to swim...