evergreen
Vague Patch Notes: The meaning of ‘meaningful’ in MMORPGs
Ironically, the term "meaningful" has a long history of not meaning much of anything with MMOs.
Back in 2015 I did a Perfect Ten about...
Working As Intended: The gamification of the workification of games
Last weekend, my husband made the bold choice to let our young son play The Stanley Parable. I am not entirely sure the kid...
Hyperspace Beacon: Five tools to up your roleplay game in SWTOR
As you all know, I like to roleplay in Star Wars: The Old Republic. In fact, creating characters and creating struggles for them within...
WoW Factor: When long-term progress in World of Warcraft isn’t
"When even the vanishingly tiny playerbase of your game that you've been catering to for years is getting tired... what's going to happen to your game?"
Perfect Ten: Compliments to MMOs I don’t play
Back in September, Bree posed a Daily Grind question that I thought was genuinely intriguing. You know, for once. Just kidding, Bree! She asked...
WoW Factor: We’re all farming Nature Resistance gear now
First and foremost, I'd like to note that I am writing these columns consecutively and immediately, so all I can do is hope that...
Vague Patch Notes: There’s more to Skinner boxes in MMOs than mere repetition
As I started watching the latest World of Warcraft video to whip people into a furor, I very nearly turned the thing off as...
Perfect Ten: The 10 types of skill in MMOs
Everyone has a very strong opinion about player skill in MMOs. This is understandable. Furthermore, I've met a lot of different people with different...
LOTRO Legendarium: Wait a minute, LOTRO, you lost me
If WildStar will go down in gaming history as the MMO with the consistently shortest quest text, then Lord of the Rings Online has...
Vague Patch Notes: How do you play MMOs when you know humans suffered to make them?
The original Star Wars film was a passion project for a then-young George Lucas, and it was a project that nearly killed Lucas from...
Perfect Ten: MMOs that desperately need proper player housing
Here's something pretty encouraging to me: When I sat down to work on an article listing MMOs that really could use but lacked proper...
Perfect Ten: Ten MMO systems that encourage alts
Here's how much I like having alts: I have alts in Final Fantasy XIV and Final Fantasy XI. Two games which are built on...
Massively Overthinking: The sunsetted MMOs we never played
I've been thinking a lot about MMO sunsets lately, thanks to WildStar, Pirates of the Burning Sea, and even that ridiculous Free Guy movie...
Perfect Ten: Failed MMOs that could have succeeded with more love
Hindsight is 20/20. Unless you're blind in one eye from nostalgia, in which case hindsight is 0/20. In any case, you understand that it's...
EVE Evolved: The rookie’s guide to fitting ships in EVE Online
The ship fitting system is one of EVE Online's most powerful and useful features, but it comes with a pretty steep learning curve for...
Vague Patch Notes: World of Warcraft, math, and making choices ‘interesting’ in MMOs
So if you somehow managed to miss it, let me recap:Â World of Warcraft's community manager Lore recently gave some feedback on the many complaints...
Ask Mo: The real value of MMO interviews
MOP reader Avaera recently sent in a question that I thought would be fun to address here in my poor neglected Ask Mo column....
Perfect Ten: The big book of MMORPG death mechanics
Video games will kill your characters. It's inevitable. I still faintly remember my younger brother's first video game death, when he ran full-tilt into...
Vague Patch Notes: Trickle-down metagames in MMORPGs
A while back, there was an interesting set of data coming out of a discussion about Overwatch. The discussion was about the concept of...
Massively Overthinking: Which MMORPG, living or dead, offers the all-time best crafting experience?
Over the last couple of weeks, when I was putting in sometimes 18-hour days working on the site, I didn't really have much time...