evergreen
LOTRO Legendarium: Eight tips for leveling up in Lord of the Rings Online
Typically around this time of the year, I'll offer up my wish list of features and changes that I'd like to see happen in...
Vague Patch Notes: The complexity of classic preservation for MMOs
Here's a fun question to kick things off. Should old black-and-white films be colorized? The key word there is "old," because there are a...
The Game Archaeologist’s ultimate MMO archives v2.0
While The Game Archaeologist columns take up the most time of any project I do here at Massively OP, I absolutely love doing them...
Vague Patch Notes: Understanding systems before you talk about them
Here's a fun question to consider. What were Emblems of Valor and Emblems of Heroism designed to do in World of Warcraft? Yes, they were...
Vague Patch Notes: The taxonomy of corporate apologies in video games
Somehow, Bethesda managed to persevere after the Great Canvas Shortage of 2018 to replace the Fallout 76 CE bags that were essentially plastic shopping bags...
Massively Overthinking: The best and worst MMO developer quotes of 2018
It's become a tradition on Massively OP to include among our end-of-the-year roundups and editorials and retrospectives a run-down of our favorite - and least favorite - MMO dev quotes of the year, be they obscure, poignant, or just plain dumb. So once again, for this week's Massively Overthinking, I've asked our staff to offer up those quotes and then reflect on what we from the year and reflect on just what we've learned from them.
Vague Patch Notes: MMO emulation as a paean for the dead vs. a mockery of the living
If you ever need to know why we'll happily cover Star Wars Galaxies emulators and not Ultima Online emulators here on Massively Overpowered, the reason is...
The Nexus Telegraph: What other MMOs should learn from WildStar’s demise
The shutdown of WildStar stings in a way that other shutdowns haven't. It's hardly the first game I've covered closely that has stepped away to...
Vague Patch Notes: Having fun in an MMO doesn’t actually mean it’s any good
It appears that Fallout 76 has become the latest in a long line of games that launched too early with ill-defined goals, trying to be...
Vague Patch Notes: Accessibility vs. relevance in MMORPGs
You know that old chestnut about how the greatest trick the devil ever pulled was convincing the world he didn't exist? The greatest trick...
Perfect Ten: How MMOs teach us to be thankful
Every year around this time, I try to produce a Perfect Ten about thankfulness. Those of you who know my writing also know that...
Perfect Ten: MMOs that cater to the time-limited player
Every once in a while we receive emails here at Massively OP that share a similar sentiment. Usually that boils down to, "I love...
The Game Archeologist: Halo Universe
Since its debut on Xbox back in 2001, the Halo franchise has been a massive powerhouse and a mainstay for shooter fans. To date,...
Epic MMO Battles of History: World of Warcraft’s Wrath of the Lich King vs. Legion
It was just a couple of days ago when Bree was sharing that I felt like Wrath of the Lich King was the best...
Perfect Ten: MMOs that aimed at the future… and missed
The future is a weird place. It's similar to the present, but it has a very different outlook on the world, and it wants...
Vague Patch Notes: The meaning of ‘meaningful’ in MMORPGs
Ironically, the term "meaningful" has a long history of not meaning much of anything with MMOs.
Back in 2015 I did a Perfect Ten about...
Working As Intended: The gamification of the workification of games
Last weekend, my husband made the bold choice to let our young son play The Stanley Parable. I am not entirely sure the kid...
Hyperspace Beacon: Five tools to up your roleplay game in SWTOR
As you all know, I like to roleplay in Star Wars: The Old Republic. In fact, creating characters and creating struggles for them within...
WoW Factor: When long-term progress in World of Warcraft isn’t
"When even the vanishingly tiny playerbase of your game that you've been catering to for years is getting tired... what's going to happen to your game?"
Perfect Ten: Compliments to MMOs I don’t play
Back in September, Bree posed a Daily Grind question that I thought was genuinely intriguing. You know, for once. Just kidding, Bree! She asked...