Official Site: EverQuest
Studio: SOE, now Daybreak Game Company
Launch Date: March 16, 1999
Genre: Fantasy Themepark
Business Model: Hybrid F2P (Cash Shop, Optional Sub)
Platform: PC
everquest
Daybreak’s new EverQuest and EverQuest II boss Jennifer Chan addresses players in new dev blog
Last week, Daybreak's Holly Longdale stunned players of EverQuest and EverQuest II when she announced she'd be leaving the Daybreak team she's headed up...
Massively OP Podcast Episode 262: Holly Holly oxen free
Justin and Bree discuss Daybreak's Holly Longdale's departure, City of Heroes' Homecoming video ban, PlanetSide 2's Escalation, Black Desert's birthday, Cryptic's chat nuke, Guild Wars 2's next episode, changing MMO opinions, and MMO automation, with adventures in LOTRO, WoW Classic, and SWG Legends.
Interview: Saga of Lucimia on themepark design, SWG inspiration, and the MMO genre
Last week, we ran an interview with Stormhaven Studios' Tim Anderson, the boss behind upcoming MMORPG Saga of Lucimia. That interview was focused on...
The Daily Grind: Are you worried about the fate of EverQuest right now?
Ever since last Friday's latest Daybreak drama - the announcement that longtime EverQuest franchise head Holly Longdale was leaving the studio for some big...
Holly Longdale exits Darkpaw Games, bidding farewell to EverQuest and EverQuest II
Daybreak Games may have spun into separate studios, but it's still Daybreak, and that means it's still burying its surprise news on a Friday...
Interview: Saga of Lucimia on funding, development, launch, and business models
Upcoming MMORPG Saga of Lucimia has been somewhat dark over the last year as its developers hunkered down to develop rather than hype. But...
Massively Overthinking: How could MMOs combat endgame rushing?
Rushers, content locusts, world-firsters: Whatever you want to call them, these folks are both a boon and a bane for MMORPGs. They buy the...
The Daily Grind: Do old MMOs perform so much better now than at launch that they’re actually easier?
MMO blogger Wilhelm of The Ancient Gaming Noob fame recently posed us a question about old vs. new MMOs. "Our WoW Classic group has been...
Battle Bards Episode 163: EverQuest upgraded
The Battle Bards return to the verdant fields of EverQuest for a look at the updated and remastered soundtrack that came out last year. If you...
The MOP Up: Red Dead Redemption’s puke rope saves the day
Puke may have ended Elvis Presley's life, but it could save yours -- if you're playing Red Dead Redemption 2, that is. Polygon posted...
Global Chat: Neverwinter is ‘damn good fun’
You know what's an interesting trend among MMO bloggers lately? It seems that many of them are heading back to Neverwinter -- and enjoying...
EverQuest’s 21st birthday includes agent system, level 85 boosts
Over at Daybreak's Darkpaw Games, the EverQuest team is taking the MMO out to a bar for its first legal drink. After that? Expect...
Space colony sim MMO SEED offers a look at how its AI operates
Alessia Nigretti, one of the AI engineers of the in-development space colonization MMO SEED, seems pretty happy about her job and eager to share...
The MOP Up: Coronavirus concerns are impacting PAX East 2020
Sony became the biggest game company to pull out of Boston-based PAX East 2020, citing concerns about the coronavirus not-quite-an-epidemic. "Sony Interactive Entertainment made...
Into the Super-verse: How City of Heroes welcomed me into MMOs
As we approach the first anniversary of City of Heroes' revival on the rogue server circuit, I wanted to take this opportunity to share...
New World details its semi-instanced player housing system
Amazon knows the best way to make me set aside my worries about New World: a dev blog on player housing. Will it work?...
Perfect Ten: Dead MMOs resurrected via rogue servers
Last December, the Massively OP 2019 Awards gave its "Best Trend" nod to the rise of rogue servers in the MMO genre. Preservation of...
Classic EverQuest PvPers plan a protest to agitate for a PvP progression server
If you've paid attention to EverQuest over the years, you likely recall that one of its hallmarks is lots of different types of servers,...
Jack Emmert isn’t sure Daybreak will publish his next MMO, says DCUO is as big as it was four years ago
In January, Daybreak finally announced the fruits of its "realignment" that we'd been covering since last summer: It was splitting off new substudios for...
Global Chat: How fares WoW Classic at the six-month mark?
The phases (i.e., patches) for World of Warcraft Classic continue to roll out, and as the endgame takes form and Darkmoon Faire arrives, it's...