game industry
Elite: Dangerous has sold 1.4 million copies
After a solid year's worth of updates and the first pass of planetary landing mechanics, Elite: Dangerous has hit a grand total of 1.4...
The9’s CEO is throwing over a million bucks at Chinese Firefall players
It's kind of a nail-biting time to be looking in from the outside when it comes to Red 5 Studios and Firefall. The past...
The Repopulation patches delayed due to Hero Engine issues
Fans of The Repopulation have grown accustomed to an aggressive testing and update schedule, but the testing schedule has suddenly and unexpectedly slowed. A...
Take part in a BlizzCon auction for charity starting November 4th
Do you have a deep need to grab some rare Blizzard memorabilia? Do you have a large amount of disposable income? Do you want...
Funcom is fined by Norwegian authorities
In January of last year, Funcom was subject to a raid by Økokrim, the Norwegian agency responsible for investigating and prosecuting financial crimes. The...
Ubisoft buys The Crew’s developer
Are you at all worried about Ubisoft's future support of The Crew, beyond the expansion scheduled for a mid-November release? Is that concern at...
Records indicate that Rhode Island’s deal with 38 Studios was meant to be secret
The 38 Studios story has been a mess since it was first announced, right up to the studio's collapse. It turns out that the...
Hi-Rez Studios felt bad about abandoning Tribes: Ascend
Letting Tribes: Ascend lie untouched for a long while was a smart business decision for Hi-Rez Studios, but it wasn't one that the developers...
Valve developer claims that VR motion sickness isn’t the fault of the hardware
Are you worried about getting hit by a sense of motion sickness whilst using a VR headset? Valve's Chet Faliszek states that you don't...
Pantheon: Rise of the Fallen gets investors, development is continuing
Pantheon: Rise of the Fallen missed out on its Kickstarter goals, but that wasn't the end of the road. Visionary Realms, after an extended...
Star Citizen studio ‘grows’ dev team, claims layoffs are ‘streamlin[ing]’
It's never exactly calming to hear that a large project is laying people off before release, and that's the rumor swirling around Cloud Imperium...
Ron Gilbert explains how video game budgets work
If you've never designed a game for money, you probably do not have a very clear picture of what video game budgets look like....
Elite: Dangerous has sold 825,000 copies
The good news for Elite: Dangerous fans is that the latest financial report for Frontier Developments is available, and the game appears to have...
Marvel Heroes studio Gazillion hit with layoffs [Confirmed]
It's sad news for fans of Marvel Heroes and Super Hero Squad Online as at least one of the teams behind Gazillion's successful titles appears to...
Funcom CEO discusses missteps and the future of the company’s games
It is a very unsettling time to be a fan of Funcom's titles with the news that the studio is actively looking for a...
ArcheAge mobile game will use Unreal Engine 4
Remember ArcheVille? No, probably not; it was an ArcheAge mobile game that was shut down rather quickly back in 2013. The important thing is...
RIFT community manager: ‘RIFT is in zero danger’
The health of a game is always important to the players; no one wants to make a home that's going to be shut down...
The war of words between Derek Smart and Star Citizen continues
If you're busy today, don't worry, we understand. We can assure you that this post does not contain a direct link to another 11,000...
Derek Smart says Star Citizen, ‘as has been pitched, will never get made’
The most polite possible way to describe Derek Smart is "contentious." He's indisputably worked on several games of huge scope without great reception. But...
Blizzard and Netease partner for a Chinese release of Overwatch
You are probably not terribly worried about whether or not Overwatch is going to get a Chinese release for the same reason that most...