The Repopulation patches delayed due to Hero Engine issues

    
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This didn't work out all right.

Fans of The Repopulation have grown accustomed to an aggressive testing and update schedule, but the testing schedule has suddenly and unexpectedly slowed. A post on the official forums confirms that the issue comes down to being unrelated to The Repopulation itself and entirely due to the makers of the Hero Engine powering the game being in the midst of contract and financial renegotiation.

Unfortunately we can only say so much due to confidentiality agreements. A third party partner of ours has run into some issues though which are having a trickle down affect on us. This has prevented 15.10.1 from being deployed (it was ready on our end 10 days ago) and may have an affect on things moving forward. We became aware of this issue less than a week ago, and have been working with them to try to minimize its impact. We can’t say much else at this time, when we can we will.

I am also aware that some of this information has been leaked by other teams. But we do ask you to please understand if we can not comment on those specific statements from others. We do respect our confidentiality agreements on these things, and the last thing they need at this point is to worry about more external pressure while they attempt to solve the situation and minimize the damage.

I would also add that nobody is more disappointed in these delays to the patches than we are. We had a very aggressive timeline planned for the remainder of the year which woulds have seen 15.10.1 available on the 22nd of last month, and the hardcore server and account perks release next week. We were blindsided by these issues, but are hopeful that a solution can be reached in a timely manner.

What does this mean for the game in the long term? It remains to be seen; everything at this point depends on what happens next with the aforementioned negotiations. No full update has been given to the community as yet because Above and Beyond Technologies is in the same boat as everyone else, sitting and waiting to find out what happens next. We can only hope it works out well for all involved parties and that the game’s aggressive update schedule continues.

Source: Official Site; thanks to Sethman for the tip. The original title of this post implied the entire game was delayed, but as the post clarifies, it is the testing schedule that has been delayed. We’ve amended the wording accordingly.
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thraay
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thraay

ohforfs Well something to think about. The only reason The Repop team would hold back a patch is if they do not have physical control over there own servers. aka they are using HeroCloud. It is the only logical answer to the question on why they are unsure of there own future. Otherwise if they had access to the actual Hero Engine + Server side then there would be no reason to hold back on any patch or anything as they have access to everything to do it thereself.

I think the above here is exactly why this is a dire situation for the Repop team. They effectively have zero control over there servers since its HeroCloud. It explains alot of what is going on and why the worry.

ohforfs
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ohforfs

Idea Fabric’s financial health is looking pretty poor (did some digging):

https://companycheck.co.uk/company/07092622/IDEA-FABRIK-PLC/summary

ohforfs
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ohforfs

From the devs on forums: 

“We can’t really do that yet until we know what is going to happen here. Best case scenario, we’re just looking at a patch delay for them to get things back up to speed. Other scenarios could involve downtime and legal battles, or Hero Engine being bought by another company. Until we allow the situation to play out on their end, will be hard for us to provide a real update. At this point, similar to the community, we’re in a holding pattern waiting to see what will happen.”

ohforfs
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ohforfs

thraay enamelizer ohforfs That is really bad if so. I assume there are still developers working on the Hero engine and I wonder if some kind of buyout is possible. It seems too good an engine to let go.

paragonlostinspace
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paragonlostinspace

TheChiefTurtle DemonicPossession

The Funcom Engine isn’t a good engine for mmo-rpgs, it goes down the shitter pretty quickly with larger groups of players. And no I don’t have a shitty system I actually being a older person (meaning I can afford it) have a higher end system including a Nvidia Titan Black Edition gpu. My system actually ran 5k, and is optimized for gaming.

 Don’t get me wrong, the game world looks great but it just can’t handle large crowds of people. Just because it looks wonderful doesn’t make it a great engine for upwards of 100 people in one area doing stuff. Hell, we saw the same problems for that matter with Hero Engine Alpha that Bioware being lazy snagged and tried to make do things it wasn’t up to doing.  

 So yeah the Dreamworld Engine rocks for single play, it does look rather nice and sets the world mood quite well, but like Hero Engine, lacks for larger scale mmo play. Funcom’s server tech is rather lacking in power when it comes to world boss fights etc.

Estranged
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Estranged

Gordon did this with a bad decision with SWTOR. They never should allowed an alpha version to be used.

Estranged
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Estranged

SallyBowls1  They used a build that wasn’t ready for consumption. Took a shortcut, guy responsible admits to such. Hero isn’t bad in an actual ready version. Hero is a scapegoat, using it before ready is the problem.

thraay
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thraay

enamelizer ohforfs Most games using the Hero Engine have been moved to the Hero Cloud platform. The Hero Cloud platform is run by IF and they retain control over the servers and just about everything related to the Hero Engine.  Right now IF has run out of funding and there det’s are due.  

http://us8.campaign-archive1.com/?u=860c5743436405618a1f6bfe8&id=9019208cf4

From what I get from Visions of Zosimos is that the situation is dire to say the least. VoZ has all but suspended development until they know what the final outcome is. But basicly from what they are saying is that Hero Cloud servers will be up for about a week more before IF has to shut down the servers completely.
If The Repopulation has moved to and is using the Hero Cloud platform then this could mean that the servers will go dark in about a week. (And from my understanding most Hero Engine Licensees had to move over to Hero Cloud for continued support) Hopefully they have control over the servers but the fact that they have to wait for this situation to resolve sound to me like IF hosts the servers in there cloud setup otherwise why would The Repop team have to wait to push a patch out?

toomanywowclones
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toomanywowclones

chosenxeno They started way before SWTOR was released

bayspoon
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bayspoon

breetoplay Telos_ Yeah but this one will remain shit. It’s bad, real bad. Reference this post in 2 years, this game will die before it amounts to anything. Too many amazing things will be out before this game is even in a decently playable state.