game mechanics
Kritika Online’s Psion has arrived with murder on her mind
The Psion of Kritika Online is a formidable foe because she can kill you just by thinking about it. So it's probably a good...
Wisdom of Nym: Musings on Final Fantasy XIV’s current crafting game
Crafting is really important in Final Fantasy XIV. That much can't be denied; the game places so much emphasis on the options available to...
Rend is changing up its base system to offer more personal ownership
Your home base in Rend is important; defending it is one of the central parts of the game, after all. However, the structure of...
Dark and Light embraces uncertainty with its new Chaos server type
If the PvP of Dark and Light feels too regimented and orderly for you, you'll be happy to take part in the game's upcoming...
The Daily Grind: Which MMOs would be better off without crafting altogether?
I've opined before that the best way to deal with World of Warcraft's current crafting system is to scrap the whole thing and start...
Age of Wushu adds a new free-for-all battle royale mode to its China version
There are two ways to look at the new battle royale mode added to the Age of Wushu Chinese servers. The first is with...
Shroud of the Avatar acquires fan-made map software for zone mapping
The original plan for Shroud of the Avatar was to have all maps be hand-drawn, found by players, and generally hard to find. This...
Wisdom of Nym: Final Fantasy XIV 4.1’s squadron dynamics, alliance roulette, and materia
Final Fantasy XIV patch 4.1 fell into a pretty solid cadence right away, from my experience. It's not one of those patches where absolutely...
The Daily Grind: What one character option would you remove from your favorite MMO?
Good news, MMO fans! You're getting to redesign your favorite MMO's entire combat system. The bad news is that you're doing so by removing...
Kritika Online drops a nice update for Halloween with a Haunted Room
You are not going to be scared when Kritika Online goes down for maintenance at 11:00 a.m. EDT, nor will you be scared when...
OrbusVR prepares for its wild zones and endgame dungeons for beta 3
It might seem a little early in OrbusVR's life cycle to be super invested in the endgame, but the release of the game's third...
LawBreakers drops a big update with competitive league, new maps, and customization
The latest update to LawBreakers is coming out on October 19th, and it uses the phrase "All-Star" a bit too often for anyone who...
The Black Death outlines the new profession system that starts you off as a plague doctor
There are no medical exams to pass when you start a new character in the next patch of The Black Death. You get to...
Wisdom of Nym: Final Fantasy XIV patch 4.1 in review
Let me make an agreement with you, dear readers: this column about Final Fantasy XIV will not talk about the housing situation in Shirogane...
City of Titans outlines power set design for the game
As a spiritual successor to City of Heroes, there's an obvious line through City of Titans when it comes to powers. That does not,...
Final Fantasy XI’s October update improves gear purchasing and skillchains
You would think that if you've been playing Final Fantasy XI long enough to care about skillchains, you would probably have memorized the various...
Lord of the Rings Online drops update 21, immediately rolls back upgrades
Update 21 has arrived for Lord of the Rings Online, which means the two new dungeons that have been getting tested for the past...
Conan Exiles is moving forward with lava flow and combat revisions
Do you have strong opinions on the flow of lava? It's possible you're a trained scientist who knows when it looks right or wrong,...
The Division is rolling out patch 1.8 for console testing
Console players eager to test out the next addition to The Division are finally getting the chance to do so... in small numbers. The...
Neverwinter details the latest skirmish in the Swords of Chult module
So there's a merchant prince in Port Nyanzaru in Neverwinter, and wouldn't you know it, he's greedy. He's so greedy, in fact, that he...