gdc
GDC 2018: ARK Park’s Snail Games on VR, science, and the future of the franchise
As you may recall, I was given just a little time to hit up Snail Games' ARK Park a few days before I left for GDC...
GDC 2018: Exploring SpatialOS with Improbable CCO Bill Roper
SpatialOS: You've probably been seeing this name pop up more and more in the MMO sphere. Worlds Adrift, Mavericks, Fractured, Seed, MetaWorld, and Identity are just some of the titles we've...
GDC 2018: Yokozuna, big game data, and the future of MMO monetization
GDC isn't E3. It isn't PAX. It's not even what I think stereotypical gamers can appreciate. But I think the Massively OP crowd is...
Ship of Heroes’ Casey McGeever reflects on GDC 2018
With GDC 2018 in the bag, Casey McGeever is back from showing off Ship of Heroes and has a few reflections about the experience....
GDC 2018: Ultima Online post-mortem with Richard Garriott, Starr Long, Raph Koster, and Rich Vogel
Plenty of panels at GDC are recorded and uploaded to the internet weeks after the event, including this one. It's not quite the same...
GDC 2018: A look at Funcom’s Mutant Year Zero Road to Eden
I didn't play it, but I can't be the only one who thought of the original tabletop when Funcom announced Mutant Year Zero: Road...
Massively OP Podcast Episode 163: Expansions ‘Я’ Us
Justin and Bree talk expansions for Elder Scrolls Online, Star Trek Online, and Skyforge, with news on Bless, GDC, Ship of Heroes, SWTOR, a new Star Wars title, Project Gorgon, RIFT, WoW, and Trove, with mailbag questions on whether Gorgon vs EverQuest and our Steam Team.
GDC 2018: Making sense of battle royale MMO Mavericks with Automaton Games
So as you may know, I'm an MMORPG guy - not really a battle royale guy. There are some cool ideas for people who like...
GDC 2018: Funcom’s Tor Egil Andersen on Conan Exiles’ early access, launch, and beyond
My initial impressions of Conan Exiles, written just about a year ago, weren't exactly glowing. While I know not every game I play needs to appeal...
GDC 2018: The Legends of Aria devs talk closed beta, gankbox PvP, and the MMORPG genre
One thing I love about GDC compared to other conventions I cover is how many actual developers I get to talk to, especially without...
GDC 2018: Hands-on with Trion’s ‘reimagined’ Defiance 2050
Before my GDC interview with Producer Matt “Destromathe” Pettit last week, I was really frustrated with the news about Defiance 2050. I wasn't a huge fan...
The gaming community rallies around EverQuest Next AI developer Dave Mark
A renowned game AI designer who worked on EverQuest Next and John Smedley's Hero's Song is the focal point of concern following an accident...
MMO Mechanics: The Fair Play Alliance and mechanising fairness
News of over 30 gaming companies taking a united stand against unfairness and toxicity in online game communities sprung out of GDC 2018 a...
Peek into the early development of Hearthstone’s Witchwood – and see which cards survived the Gilnean Express
One of the best reasons to follow Hearthstone is that the devs are willing to do try about anything, including a seven-minute Blair Witch...
GDC 2018: In the crow’s nest with Ship of Heroes’ CEO Casey McGeever
Let me be upfront: I've never gotten into a superhero MMO. I love comics; outside of work, it's probably the only fiction I willingly...
Ship of Heroes’ map is ‘larger than the starting maps in City of Heroes’
If you're a City of Heroes fan - or any kind of superhero fan - then you're gonna want to check out the brand-new...
Game industry unionization: Game Workers Unite, IGDA, and GDC
Earlier this week, we covered the emerging Game Workers Unite organization, something many folks in the games industry considered tantamount to unionization, which multiple...
MMO studios form Justice League-style alliance to combat toxicity
After years of trying to crack the serious issue of negative behavior and toxicity among their individual communities, 30 game studios and industry leaders are...
GDC 2018: Rend is looking to ‘WoW’ the survival genre
I'm already old and bitter when it comes to survival games. I've killed zombies, dinosaurs, infected bears, maybe even infected dinosaurs, and people. Lots of...
GDC 2018: Game developers push for unionization in Game Workers Unite
Back in 2016, we covered the voice actors guild strike against multiple game companies in its an attempt to secure better compensation and working...