h1z1

Official Site: H1Z1
Studio: SOE, now Daybreak Game Company
Launch Date: January 15, 2015 (Early Access)
Genre: It’s a Battle Royale game now.
Business Model: B2P (Cash Shop)
Platform: PC

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H1Z1’s three-day $500K prize pool Invitational tourneys kick off right now

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We may roll our eyes at H1Z1's flip-flopping on names, gameplay splits, and apparent inability to actually launch, but there's no doubt Daybreak is...

Massively OP Podcast Episode 140: Dubious drops in LOTRO, FFXIV, and SWTOR

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Justin and Bree discuss Guild Wars 2, Secret World Legends' Orochi Tower patch, Lord of the Rings' weird patch week, FFXIV's housing mess, SWTOR's balance patch, Warframe's open-world patch, and H1Z1's name-change patch, with a mailbag question about older gamers in MMORPGs.

H1Z1 has defeated its ‘King of the Kill’ branding in a last-man-standing battle royale

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Looks like at least some of the rumors last week have proven true, as Daybreak is indeed removing the "King of the Kill" branding from...
Nope.

Betawatch: Wild West Online’s alpha just isn’t ready (October 13, 2017)

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It's not high noon in Wild West Online. It's not any time at all, in fact. The game's early access alpha would have established...

Rumor: H1Z1 is about to drop King of the Kill branding (and maybe it’s really launching)

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Remember in 2016 when Daybreak split H1Z1 into two separate games, H1Z1: King of the Kill and H1Z1: Just Survive? Remember back in August when...

Daybreak is launching a pro league for H1Z1 e-sports

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If you were wondering what Daybreak is up to as we have been, wonder no more: It's been putting together a pro league for...

Leaderboard: Are you one of the 2M people playing PlayerUnknown’s Battlegrounds today?

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PlayerUnknown's Battlegrounds just keeps on growing globally: It's completely outstripped every other game on Steam in terms of concurrency, having now set a new...
SHOOOT

H1Z1: King of the Kill tunes weapons and loot while introducing a new skirmish

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Weapons in H1Z1: King of the Kill are pretty important. Without weapons, how will you ventilate other players (and enemies on the off chance...

Battle Bards Episode 106: Early access themes

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Instead of looking back at MMORPGs this week, the crew of Battle Bards launches forward into early access! What would a show about music...

EverQuesting: Is EverQuest II in a downward spiral?

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Are we witnessing the death throes of EverQuest II? Of the whole EverQuest franchise? These questions have been at the forefront of my mind lately....

PvE-centric Fortnite’s new battle royal PvP mode will be free-to-play

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Epic Games announced this morning that Fortnite's upcoming PvP mode will essentially be free-to-play. The game was originally touted by Epic as a PvE survival...
SHOOOT

PAX West 2017: A closer look at H1Z1 King of the Kill’s combat practice

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If you've been away from H1Z1 for a long time, you need to known that Daybreak's been making it easier to get back into...

The Daily Grind: Which MMO studio’s finances worry you the most right now?

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During this week's MOP podcast, Justin and I remarked on Funcom's spectacular 2017 financial showing, particularly in light of the fact that its numbers were...

Perfect Ten: MMOs that changed their names

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Names and titles fascinate me. While sometimes they have no deeper meaning than to sound pleasant and be memorable, a label can indicate purpose,...
I'm so disappointed in what we've done with robots.

PlayerUnknown’s Battlegrounds passes 10M sold

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This year's online juggernaut is not, surprisingly enough, anything made by Valve, Blizzard, or Riot, but instead one stemmed from the mind of a...

Daybreak wants H1Z1’s focus on fast-paced action to set it apart from PlayerUnknown’s Battlegrounds

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Matches in H1Z1: King of the Kill are about to get faster, according to Daybreak's latest roadmap for the game. "Our vision is for...
Mars mars mars mars.

Massively Overthinking: The survivalbox vs. the MMORPG

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A few weeks ago in Massively Overthinking, the team discussed the resurgence in popularity of small-scale co-op games and whether that has impacted the...

The Daily Grind: What MMO would you like to see dump its branding or IP?

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On Tuesday, Daybreak formally announced that the neglected PvE half of H1Z1, Just Survive, would be shedding its H1Z1 branding once and for all. The...

PlanetSide 2 plans huge ‘Critical Mass’ revamp update to fix factional point system

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Daybreak is a whirlwind this week: First it broke up the H1Z1 party and got Just Survive its own apartment, and now it's bringing...
H1Z1

Massively OP Podcast Episode 131: Just surviving

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Justin and Bree cover Guild Wars 2's Path of Fire, LOTRO's Mordor, Final Fantasy XIV's playerbase, Dual Universe's investment, and NCsoft's financials, then interview H1Z1: Just Survive Creative Director Ben Jones.

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