h1z1

Official Site: H1Z1
Studio: SOE, now Daybreak Game Company
Launch Date: January 15, 2015 (Early Access)
Genre: It’s a Battle Royale game now.
Business Model: B2P (Cash Shop)
Platform: PC

Jack Emmert isn’t sure Daybreak will publish his next MMO, says DCUO is as big as it was four years ago

17
In January, Daybreak finally announced the fruits of its "realignment" that we'd been covering since last summer: It was splitting off new substudios for...
oh nooooo

H1Z1 aka Z1 Battle Royale’s concurrency shot up 900% last month – here’s why

5
If you happen to be one of those weirdos who is constantly thumbing through SteamCharts to see how games are doing (i.e., me), you...
movies

Perfect Ten: The MMOs with the most uncertain futures at the start of 2020

65
This annual column always inspires a certain amount of debate, which is intentional. Outside of the office, a good chunk of that debate is...

GTAO, Apex Legends, Warframe, and H1Z1 are among PlayStation’s most-downloaded games of 2019

0
One of the frustrations we always have when reporting on playerbase size in the MMO industry is that the console market is way more...
Ho, then when I say so, ho again.

The Massively Overpowered 2019 winter holiday MMO roundup

3
The holidays are here! Well, most of them are. Some of them might not be. And as is tradition here at Massively Overpowered, we...

Ask Mo: The hits and misses of MassivelyOP’s 2019 predictions

8
The day has come: the day when we look back at last year's predictions for this year and see how we did. Yep, this...
I HAVE COME AFLAME

H1Z1’s sixth season features paltry rewards and no actual patch features

5
Remember when Daybreak changed H1Z1's name yet again, presumably to distance the title's console version from the already floundering PC version (also known as Z1 Battle...

The Daily Grind: What are the odds that Daybreak can turn itself around?

44
I've had... severe concerns about Daybreak Games over the last several years, and I'm sure that I am not alone in this. The multiple...

Daybreak confirms yesterday’s layoffs and ‘realignment of the company into separate franchise teams’

27
Yesterday, we reported on the sad news that MMORPG company Daybreak Games had suffered yet another round of layoffs. As developers began weighing in...
This was a thing.

It looks like Daybreak’s been hit with yet another round of layoffs

71
Former H1Z1 Technical Director and PlanetSide Arena dev Josh "Autenil" Kriegshauser posted a tweet this evening suggesting that Daybreak has once again undergone layoffs. "Sorry...

The MOP Up: League of Legends’ future looks bright

0
Don't let games like Fortnite and Overwatch make you forget that League of Legends is still a thing. In fact, Riot Games' MOBA saw...

The MOP Up: Nexon’s Project V4 aims to be the best-looking MMO in your pocket

5
Nexon gave a preview of Project V4 at a media preview event lately, and this fantasy MMO looks like one of the most shiny...

H1Z1 opens wide the landscape of its new Outland map

1
Smaller size, muscle cars, and a place for pretty much every type of battle royale playstyle (though I always thought "shoot people, don't get...
Trash pandas.

The MOP Up: H1Z1’s huge PlayStation 4 update

0
Do you remember when H1Z1 used to be about surviving the zombie apocalypse? Yeah, me neither. In any case, gear up and slide behind...
Sure, let's rip this off.

Z1 Battle Royale’s latest patch is adding in race cars

1
So maybe Z1 Battle Royale (formerly H1Z1, formerly King of the Kill, briefly known as High Lord Algernon Whipoorwill And His Amazing Whirlygig for...

Daybreak filed for yet another studio trademark just a week ago

22
Last week, we covered some odd happenings over at the MMORPG company formerly known as SOE and now known as Daybreak, and today we've...

Daybreak spent June creating even more new companies than we thought

23
This week, we've been covering some strange moves over at MMORPG company Daybreak, the studio long ago comfortably nestled under Sony's hierarchy as SOE...

After suggesting it’d save Player Studio, Daybreak has quietly shuttered it for EverQuest instead

23
Back in March, Daybreak appointed a new Producer for its long-running Player Studio program - that's the system that allowed players to create and...
This took some work.

The Game Archaeologist: Ironman modes and elective permadeath

9
One facet of video games that's been around almost since the very beginning is difficulty levels. This allowed the player to choose how hard...

The MOP Up: Prosperous Universe’s economy gets a boost with local markets

3
The economy obviously is a major component of the upcoming Prosperous Universe -- it's kind of hinted at right there in the name, after...

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