horror
One Shots: Waiting for a friend in Star Citizen
You've bought your $14,000 starship, spent countless days rearranging everything just so, and managed to stay on top of the torrent of word salad...
Vitae Aeternum: New World Aeternum’s open beta build is actually pretty good – but will it be enough?
Starting this Friday, Amazon Games will be running an open beta test for New World's soft relaunch as Aeternum. Before then, the studio offered...
One Shots: Save the teddy bear, save the world
In any other MMO, a child's teddy bear is usually nothing more than a sign of innocence or an environmental storytelling cue. In The...
Perfect Ten: Underrated MMOs that deserve a second look in 2024
We've all been there at one time or another. We've been playing the same-old favorite MMO for a long time and then suddenly feel...
Massively Overthinking: Frames of reference in MMORPGs
Last week on the MMORPG subreddit, there was a heated discussion about terminology in MMORPGs (terminology we'll probably talk about in a separate thread...
Wisdom of Nym: Why Dawntrail might be my favorite Final Fantasy XIV expansion in years
Let's start this week's Wisdom of Nym by clarifying something: If you ask me if Dawntrail is the best Final Fantasy XIV expansion, I...
One Shots: Funcom never could get children right
If you ever played The Secret World, then nod with me as I say that Funcom had absolutely no idea how to portray, voice,...
Vague Patch Notes: The player-provided guidance problem in MMORPGs
Final Fantasy XIV has a player-based mentor program and an automatic guidance network for new players. The idea is that certain players can volunteer...
Perfect Ten: MMOs with outstanding tutorial sections
Tutorials! They're important. I even wrote an entire column about them recently, talking about how important they are in getting people into a new...
Vitae Aeternum: Let’s design some New World artifacts
The New World community is currently waiting not so patiently for the big Aeternum update in October. While we're killing time, I thought it...
One Shots: Retrofuturism for rent
Here's your two-step process to make anything old look all futurey like something out of the Jetstons. Step one: Take a normal thing. Step...
The Stream Team: Backseat Streaming creeps into Once Human
In an era of armchair warriors, we bring you Backseat Streamers! Here, Massively OP’s Chris and MJ get to take a backseat and watch...
The Stream Team: Three friends walk into the horrors of Content Warning together
What happens after that? Well, you'll just have to tune in and find out! Yes, MOP's Chris is once again hopping into the fun...
Perfect Ten: 10 MMORPGs with weirdly defensive fanbases
I do not have nice things to say about RuneScape. I have never had nice things to say about RuneScape. I also do not...
NetEase’s post-apoc survival MMO Once Human is live – and already tearing up Steam
NetEase has been extremely busy the last few years, cranking out games and picking up studios to make more for what it apparently thinks...
Funcom marks Secret World’s 12th anniversary with a brief message of thanks
Today, July 3rd, marks the launch date of the deeply unique modern world MMORPG The Secret World, which has been online for 12 years...
Vitae Aeternum: New World Aeternum’s stagger changes could make or break the game
In all the hubbub over New World's controversial Aeternum relaunch, there's one element of the update that's been largely overlooked. The features infographic mentions...
Vitae Aeternum: A new theory on what went wrong with New World’s 2024 plans
The New World fanbase is still reeling from the fallout over the announcement of its soft relaunch on consoles as New World: Aeternum. Something...
Funcom’s Joel Bylos explains why Dune Awakening is an actual, factual MMO
In an era where game studios are either backpedaling on calling their MMOs "MMOs,"Â it's refreshing to see one studio come outright and take ownership...
Massively Overthinking: Unfair stigmas that follow MMORPGs
A few weeks back, our team was discussing the intersection of survival sandboxes, MMORPG virtual worlds, and gankboxes - and how hard it is...