interview
Brian Green on Meridian 59: ‘It was its own special thing for the time’
Veteran MMO developer Brian Green is perhaps best known for his stewardship over Meridian 59, one of the oldest and long-running online RPGs in...
Jukebox Heroes: Elder Scrolls Online’s Morrowind soundtrack
Lately I've felt the need to get into gear and cover a lot of the more recent MMO soundtracks that have released alongside their...
Chronicles of Elyria picks up former Revival lead developer
Has enough time gone by to start erasing memories of Revival, that ambitious but troubled horror MMO that was canceled back in March 2016?...
IGN has apparently bought up the Humble Bundle company
IGN has just announced that it's scooped up a pretty sweet acquisition: It now owns the company behind Humble Bundle, known best for its...
Legends of Aria awakens something nasty during its final alpha
Something evil and sinister has awakened in Legends of Aria, but that is actually pretty exciting news for alpha testers seeking new challenges and...
Massively OP Podcast Episode 139: Catching up with Legends of Aria
Justin and Bree are joined by Legends of Aria's Derek Brinkmann to chat about alpha; then they discuss Guild Wars 2's waypoint sales, SWTOR's merges, the WoW expansion, and Shroud of the Avatar's delay, with a mailbag question on lockbox gambling.
Riot employee fired over toxic chat comments says he deserved it
Last week, news that Riot Games Lead Experience Designer Aaron "RiotSanjuro" Rutledge had insulted a banned League of Legends streamer in a public chat...
The Daily Grind: Do MMORPGs still need traditional guilds?
In the game's design docs and our interviews, Camelot Unchained's Mark Jacobs is positively adamant that multiguilding (that is, being able to join more than...
Exclusive Guild Wars 2 interview on Path of Fire’s launch and philosophy
Spurred on by my excitement for Guild Wars 2's second expansion, Path of Fire, I reached out to ArenaNet shortly before release to secure a post-launch...
Indie space sandbox MMO Dual Universe launches pre-alpha with a fresh trailer
Happy pre-alpha, Dual Universe! The ambitious indie space sandbox MMORPG kicked off the pre-alpha over the weekend, bringing 2500 backers in to test. You'll...
Massively OP Podcast Episode 138: Mystery MMOs and the mobile revolution
Justin and Bree discuss Guild Wars 2, LOTRO, Star Trek Online, the mobile MMO avalanche, in-development MMOs from AAA studios, Black Desert's Kamasylvia, and Camelot Unchained, with mailbag questions on the MMO industry going backwards and the small touches in MMOs.
Brad McQuaid: MMO devs are ‘making the very, very early foundations of the Holodeck’
Pantheon and MMOs like it are bringing our dream future one step closer (or at least, Lt. Barclay's dream future), Brad McQuaid suggests in a new interview...
Crowfall clarifies Kickstarter ‘proof-of-concept’ statements
The folks at Procedural Worlds have a new interview-slash-testimonial from Crowfall Lead Environment Artist Jon O'Neal, in which he talks up that company's enviromental...
Sea of Thieves debated stoking the console vs. PC rivalry with faction sails
You know what we need more? PC players arguing with console players about superiority, system specs, and exclusive titles. That would really bring peace...
Hyperspace Beacon: Outside-the-box features to look for in a SWTOR guild (or any MMO guild)
On my server in Star Wars: The Old Republic, there are more guild advertisements than chatter in the general channel on the starter planets...
Guild Wars 2’s Mike O’Brien on classic Guild Wars, PvE-PvP ratios, and building social MMOs
Forbes has a new interview out this week with ArenaNet President Mike O'Brien all about the Guild Wars franchise, beginning with something most people...
PUBG dev argues Fortnite spat is about Epic and Unreal Engine’s conflicts, not about owning the battle royal genre
Last week, following Epic's announcement that PvE-centric Fortnite would be getting a PvP-centric battle royal mode its paying PvE players apparently didn't want (but that's...
Camelot Unchained’s Mark Jacobs on guilds, groups, and the social systems that make an MMORPG go ’round
Over the weekend, the studio behind crowdfunded RvR MMORPGÂ Camelot Unchained released a hefty chunk of its ongoing beta one document, revealing extensive insight into...
Camelot Unchained explains its guild and group philosophy for beta one
Mark Jacobs and City State Games have a big surprise for Camelot Unchained followers in this week's dev blog: a major update to the...
This week in survivalboxes: Valnir Rok, Hellion, Next Day Survival, and ARK
It’s time for another survivalbox roundup! What's new in the world of eternal building, unbuilding, ganking, ganking buildings, and consuming adequate food and water...