interviews
New World frustrates players with bleeped-out video on its secret June reveal
The long wait for New World's big news continues as Summer Game Fest is now 25 days and change away, which means this week's...
Final Fantasy XIV’s studio and boss are getting a rename in a year of change for Square-Enix
Apparently, Square-Enix has been doing more than replacing its president, moving its offices, losing money, and blathering about blockchain and gen AI: It's also...
Bethesda’s Todd Howard on why crossplay and cross-progression may not happen for Fallout 76
With interest in Fallout 76 seeing a new high thanks to the just-released TV series, the question of whether the multiplayer title will allow...
Ubisoft resolves to launch two Web3 games this year but admits five years of work have yielded nothing
Just in case you were thinking that Ubisoft had stopped huffing the guff of Web3, blockchain, and crypto, allow a VentureBeat interview with blockchain...
Former Fortnite lead dev talks about how live events were sacrificed to build a multi-game metaverse
As most people have now noticed, Fortnite has made some pretty sweeping changes, from a survival shooter to battle royale to a place where...
Final Fantasy XIV highlights Fruity Snacks, a player who is all about fishing
There's more to Final Fantasy XIV than just emotionally charged fights against birds with depression, and there's more to the behind-the-scenes elements of the...
World of Warcraft adds videos and Q&A on the War Within, dynamic flight, and more
We hope you World of Warcraft fans brought a big appetite for The War Within this week because Blizzard doesn't seem in the mood...
Diablo IV boss discusses whether season 4 constitutes a whole new game
If I had a nickel for every time a game dev or a gamer insisted that a patch to a game constituted a whole...
The Daily Grind: Which MMO dev deserves sainthood for putting up with us MMO players?
The other day, Justin and I were joking about the Allan "Orion" Maki interview that turned out to be a massive three-hour affair. Orion...
Roblox walks back statements that children earning money is a ‘gift’ and not exploitation of labor
Roblox's PR department has found itself in the unenviable position of providing cover for some dumb nonsense an executive said at GDC this year....
KingsIsle announces Wizard101 single-player spinoff Ravenwood Academy
If you've ever wanted to dive back into the Wizard101 world without actually being in Wizard101, now is your time, as this morning KingsIsle...
Three-hour LOTRO dev interview looks at the past and future of this MMO
If you got to sit down for three hours with one of the key developers of your favorite MMO, what would you talk about?...
Wisdom of Nym: Final Fantasy XIV isn’t easier, but it also is
So it was about half a month ago when Final Fantasy XIV fans translated an interview with producer and director Naoki Yoshida talking about...
Microsoft’s Phil Spencer claims massive layoffs were due in part to gaming’s ‘lack of growth’
Ever since Microsoft announced a wave of layoffs that would affect 1,900 people - over 800 of whom work for Activision-Blizzard - the officially...
NCsoft’s Throne & Liberty has been out in Korea for 100+ days, with still no news on the global launch
Yesterday's Battle Crush announcement from NCsoft reminded me that we still don't have any fresh news on the state of Throne and Liberty's western...
Super Mario Maker community races to beat every level before the servers close
Right now there's a race on that's drawing ever more attention -- and it may come down to the wire.
For the past six years,...
Final Fantasy XI’s developers talk about the process of creating the Voracious Resurgence
The Voracious Resurgence was already the post-coda story content for Final Fantasy XI. After the game had already received its last story update, we...
Final Fantasy XIV’s Naoki Yoshida discusses making the game less stress-free, according to new interview
There's always a delicate balancing act between reducing the amount of tedious busywork necessary in a video game and keeping the game fun. A...
First impressions: Final Stand Ragnarok is not Camelot Unchained, but it’s a fun romp anyway
At the top of 2020, when City State Entertainment's Mark Jacobs first announced Final Stand Ragnarok - called Project Colossus back then - it...
Wisdom of Nym: So how are we going to sort out Final Fantasy XIV’s Vana’diel crossover?
There is an odd relationship between Final Fantasy XIV and crossovers.
There are, broadly, three categories of crossover that the game has engaged in. The...