interviews
Hyperspace Beacon: SWTOR predictions for 2016
“Difficult to see. Always in motion the future is,” Yoda explained to Luke Skywalker on Dagobah when the boy had a vision of his...
Camelot Unchained’s Mark Jacobs on economy, crafting, and Star Wars Galaxies inspiration
In anticipation of the today's livestream, Camelot Unchained boss Mark Jacobs spoke with us about the implementation of crafting and trade in the game...
Studio Wildcard creative director cautions against using Early Access as a funding method
Early access has become a bit part of the gaming landscape over the past few years, with many games launching into it. ARK: Survival...
The Division’s RPG experience is all about the gear
If and when The Division releases, expect to find a game that's just as driven by its gear as, say, Destiny. In a brief...
Crowfall’s state-of-the-game address and Siege Perilous delay
Let's start today with the bad news for Crowfall fans: While the Siege Perilous implementation was planned for February, at this point it looks...
LOTRO’s 2016 roadmap
Everyone always wants to know what's coming next for their favorite game. As Lord of the Rings Online players are nearing the cusp of...
Tribes: Ascend creative director: ‘We made a lot of mistakes in a lot of different places’
The history of Tribes: Ascend is a strange one. Like the first few titles out of Hi-Rez Studios, it launched to decent reception, had...
Albion Online talks about its novel and community feedback patch
As the year wraps up, Albion Online continues to handle several irons in its alpha fire. One of these is release of a community...
Flameseeker Chronicles: Recapping Guild Wars 2 in 2015
The holiday season is well and truly upon us, so it's that most wonderful time of the year during which the Massively OP reporters...
New Overwatch video explains progression systems and the two that didn’t work
Progression is a nice thing. Everyone likes the feeling of being better in some small way after playing a game for two hours. When...
MechWarrior Online’s 2016 world championship, steam launch, and more
The MechWarrior Online content train is charging full steam ahead, and that's not just because the game is now on Steam! Back when MWO...
World of Warcraft: Legion tosses in more celeb cameos
World of Warcraft is no stranger to hobnobbing with real-world celebrities, from hiring them for commercials to putting them into the game as not-so-secret...
The MOP Up: GTA Online makes every bullet count (December 13, 2015)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Trove adds loot and progression to its new PvP mode
Trove is no longer a harmonious place for jaunty voxels. If you haven't heard the news, Trion Worlds added PvP into the game with a recent...
Massively OP Podcast Episode 41: Trove talk
Justin and Bree discuss GW2 PvP, RIFT, Path of Exile, SWTOR, The Secret World, Marvel Heroes, and LOTRO, plus mailbag questions on Blade & Soul localization and a chat with Trove's lead dev.
Earn Trove’s new Chloromancer by playing RIFT
Trove's 13th class, the Chloromancer, is drawing inspiration from the RIFT soul of the same name. Trion Worlds told Massively OP via interview that the...
Durango is pioneering a new mobile MMO genre
Don't be too hasty in dismissing Durango as yet another pseudo-MMO mobile knockoff. The previous developers of Vindictus are dead serious about forging new...
No Man’s Sky has neither missions nor collectibles
No Man's Sky is a big game, what with 18 quintillion planets that would take 600 billion hours for players to explore, according to...
Massively OP’s holiday gift guide for the MMO hipster
I say this with nothing but love in my heart: Some of you guys are serious MMO hipsters. Heck, some of you guys were...
Perfect Ten: Where to get your MMO podcast fix
We'll assume since you're a savvy gamer reading Massively OP that you're already well aware of the world's best MMO podcast. But what do...