interviews

LOTRO’s 2016 roadmap

63
Everyone always wants to know what's coming next for their favorite game. As Lord of the Rings Online players are nearing the cusp of...
Unbreaking what we screwed up forever.

Tribes: Ascend creative director: ‘We made a lot of mistakes in a lot of different places’

43
The history of Tribes: Ascend is a strange one. Like the first few titles out of Hi-Rez Studios, it launched to decent reception, had...

Albion Online talks about its novel and community feedback patch

4
As the year wraps up, Albion Online continues to handle several irons in its alpha fire. One of these is release of a community...

Flameseeker Chronicles: Recapping Guild Wars 2 in 2015

15
The holiday season is well and truly upon us, so it's that most wonderful time of the year during which the Massively OP reporters...
Good work, great idea.

New Overwatch video explains progression systems and the two that didn’t work

18
Progression is a nice thing. Everyone likes the feeling of being better in some small way after playing a game for two hours. When...

MechWarrior Online’s 2016 world championship, steam launch, and more

13
The MechWarrior Online content train is charging full steam ahead, and that's not just because the game is now on Steam! Back when MWO...

World of Warcraft: Legion tosses in more celeb cameos

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World of Warcraft is no stranger to hobnobbing with real-world celebrities, from hiring them for commercials to putting them into the game as not-so-secret...

The MOP Up: GTA Online makes every bullet count (December 13, 2015)

8
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Trove adds loot and progression to its new PvP mode

4
Trove is no longer a harmonious place for jaunty voxels. If you haven't heard the news, Trion Worlds added PvP into the game with a recent...

Massively OP Podcast Episode 41: Trove talk

22
Justin and Bree discuss GW2 PvP, RIFT, Path of Exile, SWTOR, The Secret World, Marvel Heroes, and LOTRO, plus mailbag questions on Blade & Soul localization and a chat with Trove's lead dev.

Earn Trove’s new Chloromancer by playing RIFT

4
Trove's 13th class, the Chloromancer, is drawing inspiration from the RIFT soul of the same name. Trion Worlds told Massively OP via interview that the...

Durango is pioneering a new mobile MMO genre

8
Don't be too hasty in dismissing Durango as yet another pseudo-MMO mobile knockoff. The previous developers of Vindictus are dead serious about forging new...

No Man’s Sky has neither missions nor collectibles

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No Man's Sky is a big game, what with 18 quintillion planets that would take 600 billion hours for players to explore, according to...

Massively OP’s holiday gift guide for the MMO hipster

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I say this with nothing but love in my heart: Some of you guys are serious MMO hipsters. Heck, some of you guys were...

Perfect Ten: Where to get your MMO podcast fix

34
We'll assume since you're a savvy gamer reading Massively OP that you're already well aware of the world's best MMO podcast. But what do...

Exploring ‘The Video Game Debate’: Games and education

42
We've got some really smart commenters here at MassivelyOP, and I think they help keep the fiercer trolls away. But when Joystiq itself went under,...

Shards Online is hosting a pre-alpha 3 livestream on December 12

2
Shards Online is hosting a livestream on Saturday, December 12th, from 6:00 p.m. to 8:00 p.m. EST. What's the occasion? Well, it's the beginning...

Interview: Pantheon devs on funding, Unity, and the launch window

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Brad McQuaid's Pantheon: Rise of the Fallen is an MMO that's suffered more than its fair share of drama and setbacks, but even detractors will agree...

The MOP Up: Tera’s expansion launches in Europe (November 22, 2015)

6
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Flameseeker Chronicles: Guild Wars 2’s enhanced Squad UI factsheet

13
I've already brought you my initial impressions of the Gorseval raid encounter followed by a quickfire interview with Guild Wars 2 Associate Game Director Steven...

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