interviews
Exploring ‘The Video Game Debate’: Games and education
We've got some really smart commenters here at MassivelyOP, and I think they help keep the fiercer trolls away. But when Joystiq itself went under,...
Shards Online is hosting a pre-alpha 3 livestream on December 12
Shards Online is hosting a livestream on Saturday, December 12th, from 6:00 p.m. to 8:00 p.m. EST. What's the occasion? Well, it's the beginning...
Interview: Pantheon devs on funding, Unity, and the launch window
Brad McQuaid's Pantheon: Rise of the Fallen is an MMO that's suffered more than its fair share of drama and setbacks, but even detractors will agree...
The MOP Up: Tera’s expansion launches in Europe (November 22, 2015)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Flameseeker Chronicles: Guild Wars 2’s enhanced Squad UI factsheet
I've already brought you my initial impressions of the Gorseval raid encounter followed by a quickfire interview with Guild Wars 2 Associate Game Director Steven...
ArenaNet’s Steven Waller discusses Guild Wars 2’s raiding foundation
Following my playtest of Guild Wars 2's raiding, which I chronicled earlier today, I had the opportunity to fire some quick questions across to Guild...
Hands-on with Guild Wars 2: Heart of Thorns’ first raid
Ladies and gentlemen, boys and girls, raiders of all professions: I'm delighted to finally be able to spill the beans about all things raiding...
World of Warcraft celebrates 11 years of operation
Whether your opinions on World of Warcraft are positive or negative, you can't deny that reaching 11 years of operation is quite the accomplishment....
How Eleven is bringing Glitch’s groove back
When Glitch was canceled, it crushed the hearts and dreams of those few who knew, understood, and loved the game. Since its downfall, the...
Chase Masterson talks Leeta and Star Trek Online
Star Trek: Deep Space Nine alum Chase Masterson was recently interviewed by Star Trek Online executive producer Steve Ricossa. The actress stopped by Cryptic...
Asta’s producers have hopes that the game will find its audience in the west
The situation with Asta is an unusual one - it's an import, but it certainly failed to find its audience within its native land,...
The MOP Up: Free Tribes for all (November 1, 2015)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Black Desert will start selling pre-orders soon but won’t be having an open beta
While more closed beta tests will be coming before Black Desert's western launch early next year, Daum Games said that it will not be...
Guild Wars 2 Heart of Thorns launch diary: Gaining masteries and lessening the grind
I've had the whole weekend with Heart of Thorns now, and I'm progressing very nicely in both the story and masteries. I've still yet to...
The MOP Up: The secret history of Destiny (October 25, 2015)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Flameseeker Chronicles: Last-minute hopes and preparation for Guild Wars 2’s Heart of Thorns
I swear I've been waiting all year to say this: Heart of Thorns hits this Friday, everyone! Cue the massive in-game parties, mass orders...
Massively OP Podcast Episode 33: Ascent’s James Hicks
Justin and Bree fête Ascent's James Hicks discussing Star Citizen, Wurm Online, Ultima Online, WildStar, Daybreak's mystery game, Elite: Dangerous, RIFT, and Funcom.
Overwatch designer Geoff Goodman on characters, balancing, and community maps
The experience of developing Overwatch is very different from that of other Blizzard games; it's a new IP for the company, and it's a...
The MOP Up: How long would you last in your MMO? (October 4, 2015)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Carbine muses about WildStar on consoles
With the spotlight on WildStar this week, many are thinking about the game's future, including the folks at Carbine. One possibility for the game...