Overwatch designer Geoff Goodman on characters, balancing, and community maps

    
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The experience of developing Overwatch is very different from that of other Blizzard games; it’s a new IP for the company, and it’s a different genre than any of its predecessors. Designer Geoff Goodman recently answered several questions on the game and its development process, explaining that the team isn’t worried about specifically bringing in a number of characters, just about making the best possible game while adding as many playable characters as possible that make sense while being fun to play.

Goodman also addressed some of the balancing issues between characters and playstyle, noting that purely melee characters have been challenging to design while every character offers some degree of hybrid option for play. The team also doesn’t have any plan to allow community modifications at first, but given the long-standing tradition of community mods for the company’s games, it’s something to consider for the future. Check out the full interview for more details; it’s got a lot to say.

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orionite
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orionite

Dope_Danny I don’t understand what that has to do with being casual. Doesn’t casual PvP – in broad terms – just describe games that you can be competitive without having to spend a huge amount of hours? Not sure the lack of a scoring system impacts that.

Rohirrim
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Rohirrim

When I saw the screen on the post, I instantly thought about a swtor companion…

View post on imgur.com

MorpayneRADIO
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MorpayneRADIO

So it’s the new team fortress? That’s the only other game it’s similar to..

Armsbend
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Armsbend

DPandaren Dope_Danny I guess I was just referring to the fact that the majority seem to be just running around goofing off.  Sure there are try-hard sessions but few and far between in my experience.

Armsbend
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Armsbend

Kalamari Siphaed makes sense.

Omedon
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Omedon

Dope_Danny Exactly, Blizzard does not make “elite by default” games.  They just don’t.  That’s not profitable.  I’m sure there will be “elite” modes, but their “pyramid of access” will be much broader than that tip.

Kalamari
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Kalamari

Siphaed heard from some streamers that are “good” with blizzard, that it will be in open/closed beta around blizzcon early november.

pcgneurotic
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pcgneurotic

It reminds of UT, with its cast of colourful, varied characters. I’m looking forward to this one, and that’s not something I’ve said about any kind of shooter for years.

DPandaren
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DPandaren

I’m curious if they’ll pull some characters from SMNC or SMITE. That’s just because I’m kind of partial to smashing people on MNC on hovy.

DPandaren
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DPandaren

Armsbend Dope_Danny It’s pretty casual, but I wouldn’t call it the most casual. I mean, try running a team without a medic or any idea of slight coordination and see how far that goes. There are far more casual shooters out there, but TF2 isn’t the most casual one out there. 

Your sample pool of games you’ve played must be small or you just don’t like. ;P