j todd coleman
Crowfall demos more action harvesting, starts taking guild name reservations
Crowfall isn't content to make gathering as dull and repetitive as in other MMOs, which is why the team is putting great stock in...
Crowfall clarifies Kickstarter ‘proof-of-concept’ statements
The folks at Procedural Worlds have a new interview-slash-testimonial from Crowfall Lead Environment Artist Jon O'Neal, in which he talks up that company's enviromental...
Crowfall’s class/race retooling requires significant animation work for ArtCraft
ArtCraft Creative Director J Todd Coleman and Senior Animator Eric Doggett are back for another lengthy Crowfall Q&A, discussing upcoming cons and and getting...
Crowfall says its biggest parcels are crazy expensive because they’re meant for guilds
Last month, we included Crowfall among the games discussed in a Massively Overthinking roundtable that focused on MMO monetization running amok. Why? Because Crowfall...
The Game Archaeologist: How Sceptre of Goth shaped the MMO industry
When it comes to text-based MMOs created in the '80s, '90s, and 2000s, the sheer number of them would blot out the sky. There...
Crowfall’s teaser week begins with the Frostweaver archetype
Last week, Crowfall studio ArtCraft posted a teaser that it would be posting more teasers this week on the road to a something "massive" -- a...
Crowfall teases next week’s teases for May 16 reveal
Who wants a teaser for more teasers! Nobody? Bad news because we're getting some anyway, so go make some popcorn. A lot of it.
The...
Recapping Crowfall’s equity investment Q&A
Early this afternoon, ArtCraft Entertainment's J. Todd Coleman and Gordon Walton answered investor questions about Crowfall's equity crowdfunding venture, which closes out on Monday....
Crowfall answers player questions on server size and QA work
What ever happened to Crowfall's stretch goal for a QA lead? The answer is nothing happened to it; it's still a goal for the...
Crowfall team says 2017 is ‘gonna be our year,’ shows off the Templar
Crowfall isn't wasting any time in claiming dominance over 2017. ArtCraft's J. Todd Coleman said that, "2017 is going to be our year, I...
Crowfall Q&A tackles skills and ‘big world’ testing
As 2016 comes to a close, Crowfall finds itself in pre-alpha testing involving the so-called "big world." At this point the community has many...
Crowfall on the big world, factions, and safeguarding player cities
In Crowfall's November Q&A "is all about Big World," Design Lead Thomas Blair declares, kicking off the episode alongside Creative Director J. Todd Coleman....
Crowfall breaks $3 million in crowdfunding
Crowfall has a lot to cheer about this morning: ArtCraft Entertainment just announced that it has "amassed more than $3 million in crowdfunding to bring...
Creating Crowfall is ‘part exploration and part iteration’
Despite what some players might assume, developers do not begin with a game design document that can and will never be changed. It's a...
Crowfall’s next big update is aimed at serious testers
In this month's Crowfall Q&A video, Creative Director J. Todd Coleman and Design Lead Thomas Blair give fair warning: The next round of testing is...
Crowfall team answers dozens of community questions, confirms beta 1 players will test this year
Crowfall fans are in for a long, tall drink of information this weekend, poured straight from the minds of creators J. Todd Coleman and Gordon...
Crowfall Q&A sheds light on the soft launch and the feedback process
In its Q&A session for the month of September, Crowfall Design Lead Thomas Blair and Creative Director Todd Coleman celebrate a whole year of...
Crowfall teases the Guinecean Duelist, shifts development to focus on foundations
Small and deadly: That might just be the motto of the Guinecean Duelist, Crowfall's newest archetype in development. ArtCraft teased the pint-sized class yesterday and...
Crowfall’s seventh class is the mighty minotaur
One of the neat aspects of Crowfall's archetypes is how the team is scouting a wider range of fantasy races for its inspiration. Move over,...
Crowfall’s devs talk about zergs, movement, and promotions
You've got Crowfall questions? Well, ArtCraft's devs have Crowfall answers! Oh, sure, maybe not to every last little query that pops into your information-starved...