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Eco as an academic tool: Educating with PvE survival and permadeath

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Like the idea of survival games, but not PvP? Wish your class involved video games? Maybe you want to doom humanity to choking itself...

MUD’s Ben Walsh on the female character stretch goal and Kickstarter ambition

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The sandbox known as MUD -- not to be confused with actual MUDs -- launched an ambitious Kickstarter this week, provoking the MMO community to do...
There's not a whole lot of blood coming out of this stone.

MUD launches its Kickstarter following a successful greenlight

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MUD is not a MUD. It's inspired in part by MUDs, but the game itself is meant as an open world crafting sandbox driven...

Raph Koster: Crowfall ‘can feel more like a living world’

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ArtCraft's Raph Koster is the star witness of an in-depth interview in which he discusses the development of Crowfall using the perspective of his...

Notch: ‘F2P is bait and switch and should be illegal’

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Well, there's at least one game developer who hasn't sold his soul to F2P. That would be Markus "Notch" Persson, otherwise known as the creator...

Ask Mo: If Star Wars Galaxies is so smart, why ain’t it rich?

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Star Wars Galaxies would have been 12 years old this week, had it lived a day past Star Wars: The Old Republic. That makes...

Global Chat: Does the 12X leveling speed hurt or help SWTOR?

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I love seeing interaction and cooperative projects between MMO bloggers because what fun is there in being an island? Especially when we talk about...

LEGO Worlds releases on Steam early access

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Since Minecraft more or less ripped off the very concept of playing with LEGOs, why not return the favor? That seems to be the...

Voxelnauts Kickstarter melds VR, voxels, and sandbox gameplay

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What do you get when you stick a sandbox, voxels, and VR into a blender? You get Voxelnauts, a new voxelbox -- actually, they're calling...

Talking with Trion about the future of Trove

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If you dismissed Trove early on as an insignificant game or a thinly veiled Minecraft clone, then it might be time to take a...
Medieval Engineers

Medieval Engineers adds multiplayer

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Keen Software House has added multiplayer functionality to Medieval Engineers. What's Medieval Engineers? It's the firm's followup to Space Engineers, an enormously successful Minecraft-meets-space-survival...

Not So Massively: HoN’s fifth anniversary update; Dota 2 rakes in millions of dollars

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Heroes of Newerth received a colossal patch this week to celebrate its fifth anniversary, introducing a new intelligence carry hero, a capture the flag...

Massively Overthinking: Are boutique MMOs the future?

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This week's Massively Overthinking question comes to us from Kickstarter donor Taemys, who just so happens to be a guildie of mine. He's clever,...

The Soapbox: Making your own fun in MMORPGs

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This guest Soapbox was commissioned through Massively Overpowered's Kickstarter campaign and is authored by Chris "Warcabbit" Hare, a developer at Missing Worlds Media. The opinions here...

El Somni Quas developers issue a design manifesto

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We introduced El Somni Quas to you last week -- it's an old school sandbox created by an indie team in the Czech Republic. But...

EVE Evolved: Four lessons sandbox MMOs can learn from EVE

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The past few years have seen a resurgence of support for sandbox MMOs, both of the trying-to-be-minecraft creative kind and the hardcore nuke-it-from orbit...

Not So Massively: HoN’s Grimm Hunt, HEX’s 100k tourney, and Descent’s reboot

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It's been a packed week in the world of online multiplayer gaming, with competitive tournament announcements, patches, and tons of new videos. Microsoft may...

Not So Massively: PAX East 2015 MOBA roundup edition

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It's been a huge week for online gaming, with GDC drawing to a close and PAX East being packed full of reveals. We heard...

Crowfall thinks you play games to crush… voxels

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Crowfall developer ArtCraft Entertainment has announced today that the game will employ the Voxel Farm technology platform. If that name sounds familiar, it's because Voxel...

The Soapbox: Facing an industry of change

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Right now I believe that we are on a threshold of change in the MMO industry, and it feels a little uncertain and a...

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