pantheon rise of the fallen

See: Pantheon

Massively Overthinking: Is the age of the $15 subscription coming to an end?

Massively OP's own Justin Olivetti penned a blog post this week in which he muses on the lifespan of the $15 MMO sub...

Pantheon addresses questions for every class in the upcoming MMO

Visionary Realms is back this month with another look at Pantheon's development in its September newsletter. There's a new segment this round...

Crowfall’s ongoing Trials of the Gods moves on to Yaga, goddess of magic

Crowfall players have fought in the name of Gaea the Earth Mother, and now it's time to fight in the name of...
And now, pricing.

Betawatch: Chronicles of Elyria shows off its pre-alpha gameplay

It's easy to be a bit on the cynical side with Chronicles of Elyria as the game continues to... well, not be a game,...

Pantheon: Rise of the Fallen discusses crafting in its August developer roundtable

The one thing I like most about sandbox MMOs -- and the one thing that I'll probably end up doing if I find one...

Persephone, Goddess of the Underworld, is added to the SMITE pantheon

It's been quite some time since we've seen a new addition to the SMITE roster -- since April, to be specific --...

Pantheon talks pre-alpha phases and interactive climates in latest newsletter

MMO players keeping an eye on Pantheon: Rise of the Fallen have probably noticed that Visionary Realms has been talking about Project Faerthale...

Players can now compete in Crowfall’s Trial of Gaea for a stat-buffing Badge

The common refrain/hashtag espoused by Crowfall is "take the throne," which sort of references the fact that campaigns have a limited time and...

Pantheon Rise of the Fallen’s latest roundtable discussion is all about programming

Nothing about programming is sexy, as far as my plebeian mind can ascertain. Its lines of digital eldritch language that weave together the threads...
Rise of the TREE more like.

Pantheon’s July newsletter covers big trees, movement, and spell FX

You probably don't spend a lot of time thinking about the work that goes into making big trees in your favorite MMO. It's enough...

Global Chat: Stressing about WoW Classic’s community

Late June's World of Warcraft Classic stress test gave many MMO bloggers plenty to talk about, with pros and cons being lobbied about...

The Daily Grind: How do you pass the time until your crowdfunded MMO launches?

While reading the informative interview from Camelot Unchained's Mark Jacobs the other day, it hit me how long it has been since...

Make My MMO: Pantheon’s Brad McQuaid is ‘feeling great’ about the game’s progress

This week in MMO crowdfunding, Pantheon's Brad McQuaid posted a lengthy dev blog all about its use of Unity and how the...

Pantheon: Rise of the Fallen offers a closer look at the Enchanter class, posts June newsletter

When Pantheon: Rise of the Fallen goes live, I suspect the Enchanter class is the one I would gravitate toward. Its primary functions...

Pantheon: Rise of the Fallen talks transparency, previews new effects and animations in its latest newsletter

As any gamer can attest, the wait for news about a much-anticipated game can be agonizing, especially when the devs are playing their proverbial...

Caravan Stories announces summer launch date for console

We almost had given up hope that we would ever see Caravan Stories make the jump from Japan to the west, but yesterday...

Pantheon’s newsletter teases Project Faerthale development progress and previews the North Tusk Orcs

The folks at Visionary Realms are still chugging along on Pantheon's Project Faerthale, which aims to provide testers with their first glimpse...

Pantheon devs discuss LFG tools, disposition, leveling up, and other design tenets

Back in March, Pantheon: Rise of the Fallen's Visionary Realms studio announced its plan to begin releasing roundtable videos that were formerly...

Perfect Ten: MMOs that set themselves up as spiritual successors

As with the larger video game market, sequels aren't unknown in the MMO space. We've seen studios take a stab at following up successful...

Pantheon delves into its philosophy of challenge in latest dev diary

What does it mean for a game to be challenging? That's the question that the Pantheon devs tackle in their latest dev diary....

ADVERTISEMENT

THE LATEST POSTS

adspacer

TOP CONTENT

NOW STREAMING LIVE ON TWITCH
OFFLINE - SEE YOU NEXT STREAM!