pantheon rise of the fallen

See: Pantheon

Brad McQuaid’s Pantheon gives a glimpse of its beautiful new world in new trailer

Don't make it too obvious, but guys, you have to check that sweet Pantheon out. See it? That game must have gone to...
Let's go.

The Daily Grind: What future games give you hope for MMOs?

There is no doubt we have definitely moved into a different era of MMORPG development, with super-huge AAA-budget titles and releases being a thing...

Pantheon: Rise of the Fallen details racial passives with new video newsletter

Hey, kids! How do you like to take your newsletters? Do you like them in neatly organized and well-written text format, or do you...

The Daily Grind: What do you want your ‘legacy’ in your current MMO to be?

A few months back, a player on the Pantheon forums posted a neat question asking fellow players what they wanted to be known...

The Game Archaeologist: Funcom’s long-abandoned Midgard MMO

There used to be a time that Funcom was deeply into the MMORPG business, bringing us titles such as Anarchy Online, Age...

Pantheon’s Brad McQuaid’s recent dev blogs cover everything from PvP to instancing

Pantheon fans, if you haven't swung by the official site in a few days, you definitely should. Visionary Realms' Brad "Aradune" McQuaid...

The MOP Up: KurtzPel is getting a dash of Lime

KurtzPel is getting its newest hero, Lime, very soon, and to lead up to her release the game is winging a CP...

Massively Overthinking: Is the age of the $15 subscription coming to an end?

Massively OP's own Justin Olivetti penned a blog post this week in which he muses on the lifespan of the $15 MMO sub...

Pantheon addresses questions for every class in the upcoming MMO

Visionary Realms is back this month with another look at Pantheon's development in its September newsletter. There's a new segment this round...

Crowfall’s ongoing Trials of the Gods moves on to Yaga, goddess of magic

Crowfall players have fought in the name of Gaea the Earth Mother, and now it's time to fight in the name of...
And now, pricing.

Betawatch: Chronicles of Elyria shows off its pre-alpha gameplay

It's easy to be a bit on the cynical side with Chronicles of Elyria as the game continues to... well, not be a game,...

Pantheon: Rise of the Fallen discusses crafting in its August developer roundtable

The one thing I like most about sandbox MMOs -- and the one thing that I'll probably end up doing if I find one...

Persephone, Goddess of the Underworld, is added to the SMITE pantheon

It's been quite some time since we've seen a new addition to the SMITE roster -- since April, to be specific --...

Pantheon talks pre-alpha phases and interactive climates in latest newsletter

MMO players keeping an eye on Pantheon: Rise of the Fallen have probably noticed that Visionary Realms has been talking about Project Faerthale...

Players can now compete in Crowfall’s Trial of Gaea for a stat-buffing Badge

The common refrain/hashtag espoused by Crowfall is "take the throne," which sort of references the fact that campaigns have a limited time and...

Pantheon Rise of the Fallen’s latest roundtable discussion is all about programming

Nothing about programming is sexy, as far as my plebeian mind can ascertain. Its lines of digital eldritch language that weave together the threads...
Rise of the TREE more like.

Pantheon’s July newsletter covers big trees, movement, and spell FX

You probably don't spend a lot of time thinking about the work that goes into making big trees in your favorite MMO. It's enough...

Global Chat: Stressing about WoW Classic’s community

Late June's World of Warcraft Classic stress test gave many MMO bloggers plenty to talk about, with pros and cons being lobbied about...

The Daily Grind: How do you pass the time until your crowdfunded MMO launches?

While reading the informative interview from Camelot Unchained's Mark Jacobs the other day, it hit me how long it has been since...

Make My MMO: Pantheon’s Brad McQuaid is ‘feeling great’ about the game’s progress

This week in MMO crowdfunding, Pantheon's Brad McQuaid posted a lengthy dev blog all about its use of Unity and how the...

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