pax east

Massively Overthinking: The case for rarity and randomness in MMO monetization

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Last week, Guild Wars 2's Crystin Cox gave a monetization interview to Gamasutra during which she made one specific argument I wanted to pull...

Pantheon reveals its Ranger, Rogue, and Monk classes

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This month's Pantheon newsletter is a doozy for folks eagerly awaiting the details of the game's classes. Visionary Realms has revealed three: the sneaky Rogue...

The MOP Up: Diablo levels up in Heroes of the Storm (May 13, 2018)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
No biscuit

Choose My Adventure: Ultima Online, we didn’t need to do this

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Yes, this is going to come in as the shortest Choose My Adventure series, but I feel it's got a good reason to be...
Well RENDered.

Rend starts its first public alpha test today

1
After all the talk and hullabaloo, we can understand being eager to take on Rend as an actual game instead of a concept. Good...

Ashes of Creation reflects on its post-Kickstarter year

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If Kickstarter truly kickstarted the gaming public's interest in Ashes of Creation, then the team is not complaining. In fact, Intrepid Studios sent out...

Massively Overthinking: The best of PAX East and GDC in 2018

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The past couple of weeks has been wild as we dispatched writers to GDC in San Francisco and PAX East in Boston to gather...
But we should really not let these guys off the hook for talking big.

Ashes of Creation looks back at PAX East while promising a Q4 alpha

0
If the only thing you want to take away from the latest bit of Ashes of Creation newsletter is information you may not have...

Ship of Heroes posts a timeline for the first half of 2018

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With a combat alpha under its belt, the superhero MMORPG Ship of Heroes turns its attention to the challenges that lay ahead. The team...
This is the griffon.

PAX East 2018: An interview with the big griffon statue

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Everyone knows that the various people portraying characters at PAX East are just there to portray a character. That's not who they really are....

Massively OP Podcast Episode 165: Step into the Morninglight

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Justin and MJ discuss Secret World Legends, DDO, WoW, Conan Exiles, RIFT, LOTRO, TERA, Ultima Online, ArcheAge, and Star Trek Online, with mailbag questions on combat combos and recapturing former players.
derpy die

PAX East 2018: Hands-on with Pantheon Rise of the Fallen

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Those who have read a fair amount of my work will know that nostalgia is something I tend to rail against pretty hard. I'm...
Paint with all the colors of the etc.

PAX East 2018: Catching up on Legends of Aria’s improvements since the last PAX

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When I saw Legends of Aria last year, right after it had dropped the Shards Online name and expanded to be a full-fledged MMORPG,...
Well RENDered.

PAX East 2018: Frostkeep’s MMO Rend has come a very long way in just one year

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My experience with Rend last year felt a bit like stepping into a faerie circle and slipping into another world, sneaking up to a...
And go punch

PAX East 2018: Hands-on with the surprisingly solid combat of Ashes of Creation

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This year's PAX East featured a lot of games early in their testing phase, but Ashes of Creation was one that had splurged for...
Very nice, how much.

PAX East 2018: Hands-on with The Elder Scrolls Online’s Summerset

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One of the fun parts of this job - or one of the odd parts, depending on how you prioritize things - is how...

PAX East 2018: Talking superhero MMOs with Ship of Heroes’ Casey McGeever

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At this year's PAX East, I discovered that my mental picture of Casey McGeever did not match the actual man in person, but that...
I can show you the world.

PAX East 2018: Guild Wars 2 game director Mike Zadorojny on Path of Fire, monetization, and more

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It's not every day that you walk into a building dominated by an enormous griffon, the enormous statue replicating the mount in Guild Wars...
Oh, these bugs.

PAX East 2018: Final Fantasy XIV’s main scenario writing and localization

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It's easy to have little to no idea about how Final Fantasy XIV is localized. Obviously the localization team has advanced beyond the days...
Bloody mess.

PAX East 2018: Blizzard offers more details on World of Warcraft: Battle for Azeroth encounters and raids

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So if we'll no longer have tier sets in World of Warcraft: Battle for Azeroth, what motivation will you have for continuing to raid...

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