pwe

See: Perfect World Entertainment

The MOP Up: TERA’s mood clouds (March 20, 2016)

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The MMO industry moves along at the speed of information, and often we’re deluged with so much news here at Massively Overpowered that some of...
I'm not back on any BS, I never left it.

Perfect Ten: Why MMORPG studios don’t just reboot their games

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Last Friday's WildStar news made me sad. I'm sad because there are two games at war within that title. One of them is a...
phaserbeeeeeeeeeeeeeams

Star Trek Online previews the new Strategist secondary specialization

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Starship captains in Star Trek Online will be able to be just a bit more tactical with the launch of Season 11.5. The interim...

Enter to win a Neverwinter PC howler mount from PWE and Massively OP

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Just in time for this week's Neverwinter: The Maze Engine release on PC, PWE has granted Massively OP 40 mount codes to give away to our readers! The codes...

Neverwinter’s Maze Engine is live today

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Neverwinter's Maze Engine expansion is live today for PC players -- you'll be taking on Baphomet’s demonic army and venturing into Castle Never itself,...

Xbox One opens the door to cross-network play

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The barrier between console and PC players has lowered a notch this week with an announcement from Microsoft concerning the Xbox One. The company...

Navigating through Neverwinter’s Maze Engine

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After the "big missteps" involved in Elemental Evil, Cryptic is looking to put Neverwinter back on top of its game with this week's Maze...

The Daily Grind: Which MMO have you revisited lately?

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While it might be more exciting to check out a brand-new MMO, I find that it's often easier and requires far less energy to...

Exclusive: Shards Online’s skill system dev diary

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Indie sandbox Shards Online is barreling toward its 2016 launch, promising a creator's paradise for those willing to steer their very own servers. Today, Citadel...

The MOP Up: Blade & Soul brings in the Warlock (March 6, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

One Shots: Hook, line, and sinker

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Personally, I don't get the appeal of fishing in MMOs, mostly because I get super-fidgety if I have to stand still in-game for long...

A look at the loot due in Neverwinter’s Maze Engine expansion

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Neverwinter's latest dev blog zeroes in on the most important thing in any MMORPG: the players. Just kidding! It's loot. The Maze Engine expansion will...
It's not particularly cruel.

Massively Overthinking: The curse of player-generated MMO content

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The influx of new player-generated-content-oriented MMOs might make you think that PGC is on the rise, but if you've been around the genre for...
Wow, positive.

Perfect Ten: Awesome (and unique) MMORPG classes

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Class-based systems are one of those holdovers from tabletop RPGs that work surprisingly well in MMOs. I basically put up with class systems in...
Everybody's a friend.

Star Trek Online plans an Admirality campaign for the Romulan Republic

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The Romulan Republic has been in the background for a bit in Star Trek Online. Obviously the faction is still important, considering that it's...

Neverwinter promises June campaign, Icewind Dale stories

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Cryptic Studios has just released a positively massive state-of-the-game letter for MMORPG Neverwinter. Executive Producer Rob Overmeyer begins by recapping 2015, noting that last...

PWE shooter Livelock reveals trailer for player Vanguard

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Perfect World's upcoming robot-vs.-robot co-op shooter Livelock has a new video today showcasing the player Vanguard. "Quiet, diligent and calculated, Vanguard joins the roster of...

Perfect World’s Arc platform now offers its own daily quests

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Perfect World's Arc platform is getting a big facelift, which is good news for anyone confused by the old layout and navigation, but the...

The MOP Up: Top raiding guild quits World of Warcraft (February 28, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
So... you guys wanna party?

Neverwinter talks Never Castle’s big baddy

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Who's afraid of the big bad demon? In Neverwinter's latest dev blog, Senior Content Designer John Hopler described the big baddy of Never Castle...

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