real time strategy

Not So Massively: Age of Empires IV is a thoughtful love letter to the past

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Folks who grew up gamers probably all have a few games or franchises that just defined our childhoods. For me, one of those franchises...

Iron Harvest lore interview sheds light on Usonian history

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A new interview at VentureBeat delves into the lore of multiplayer RTS Iron Harvest 1920. In the interview, game designer Elliott Verbiest talks about...

Age of Empires II Definitive Edition begins testing co-op campaigns

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E3 saw the reveal of an October release date for Age of Empires IV, but its much beloved predecessor is not being left behind....

Not So Massively: Iron Harvest’s Operation Eagle expansion soars high

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The lead-up to the release of Iron Harvest 1920's first expansion was a bit of an emotional rollercoaster for me (insomuch as you can...

Iron Harvest launches Operation Eagle expansion, goes on sale

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Iron Harvest 1920's first expansion, Operation Eagle, arrived this past week, bringing with it the American Usonia faction, new flying units, and a new...

Iron Harvest shows off gameplay and story trailers for its Operation Eagle expansion

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Multiplayer RTS Iron Harvest 1920 is ramping up the hype for its standalone Operation Eagle expansion with a pair of trailers. The story trailer gives...

Iron Harvest announces Operation Eagle standalone expansion for May 27, free weekend now

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Multiplayer RTS Iron Harvest 1920 has taken the wraps off its first major expansion, Operation Eagle, launching May 27th. The headline feature of this expansion...

Not So Massively: Checking up on multiplayer RTS Iron Harvest 1920

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Last fall, this column covered Iron Harvest 1920, an alternate history RTS with a strong multiplayer emphasis and surprisingly poignant story-telling. Once I got...

Age of Empires IV promises up to 1600 units in eight-player multiplayer during preview

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While a great deal of the focus in a recent fan preview for the upcoming RTS Age of Empires IV was about single-player features...

Not So Massively: Looking back at 2020 and ahead to 2021 in the realm of not-so-massively games

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So another year comes, and the last one's gone, and we dig deep just to carry on. Musical allusions notwithstanding, I thought it might...

Iron Harvest 1920 adds new game mode, plans story DLC for December

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Multiplayer RTS Iron Harvest 1920's latest patch has added a new competitive mode, Drop Zone, which can be played in all PvP modes as...

Age of Empires II: Definitive Edition gets a battle royale mode as part of its anniversary update

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It looks like the multiplayer RTS Age of Empires II: Definitive Edition is joining the battle royale party. As part of the game's most...

Not So Massively: StarCraft II’s maintenance mode doesn’t mean game over

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Earlier this month, we learned that Blizzard was effectively putting StarCraft II into maintenance mode. Considering what a massive fan of StarCraft II I...

Grab a promo pack key for RTS Game of Thrones: Winter is Coming from Massively OP

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R2 Games has this week released Game of Thrones: Winter is Coming globally across its platform. It's a browser-based multiplayer RTS, and though it's...

Not So Massively: Iron Harvest 1920 is a dieselpunk RTS with a surprising amount of heart

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It's pretty common to stumble across a new game on the front page of Steam and think it looks interesting enough to add to...

Iron Harvest is a multiplayer RTS set in a robot-filled 1920s era, now in open beta

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Developer KING Art Games and publisher Deep Silver have dared to ask, "What if the Polish-Soviet War had robots in it?" That's the general...

Not So Massively: First impressions of StarCraft II’s co-op prestige system

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Last week, StarCraft II celebrated its tenth anniversary by launching the major 5.0 patch. With it came the new "prestige" system for co-op mode,...

StarCraft II begins testing patch 5.0 with major co-op shake-up and new achievements

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StarCraft II is preparing to celebrate its tenth anniversary, with patch 5.0 hitting the PTR with a wealth of new features. The biggest news here...

Not So Massively: StarCraft II has quietly become Blizzard’s best-managed property

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While I do think the studio's actions at BlizzCon are encouraging, it still feels weird heaping praise on Blizzard right now. But I also...

Not So Massively: Imagining a true MMORTS

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MMOs and RTS are two of the genres of game I play the most. Given that, you'd think I'd be a big fan of...

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