soe

See: Sony Online Entertainment, now Daybreak Game Company

Marbleface McSpheretummy

EverQuest II shows off the Ascension classes for Kunark Ascending

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When EverQuest II's next expansion hits, players are going to be progressing through an entirely new set of classes. The new Ascension classes are...

DC Universe Online caters to soloers and small-groupers in episode 27

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When DC Universe Online's 27th episode arrives to wrap up the Amazon Fury series, soloers and small group players won't be left out. Daybreak...

The MOP Up: FFXI revs up appreciation campaigns (October 30, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

One Shots: A familiar familiar

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If you're going to go adventuring in an insanely hostile world wearing nothing but robes and supportive undergarments, then you best be compensated for...

The Game Archaeologist: Six Halloween holidays from buried MMOs

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There are two things to know about Halloween and MMOs. The first is that just about every online game in the known universe puts...

Star Citizen dishes on alpha 2.6 progress and procedural planets

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This week's Star Citizen Around the Verse is ostensibly a check-in with the Frankfurt team, but there's quite a bit of teasing for 2.6...

The Daily Grind: Which MMO doesn’t have mounts — and needs them?

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Let's talk mounts and MMOs. When Star Wars Galaxies launched, it did not have vehicles. It had neither speederbikes nor or ridable tauntauns. For almost six...
Don't worry, something will happen any day now.

EverQuest accidentally deletes many guilds and their homes

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What if you woke up one day and your MMORPG guild and its housing was completely gone? This nightmare scenario is what some are...

Battle Bards Episode 85: Desert Calling

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The desert is calling the Battle Bards, but are they willing to make the trek across these vast wastelands to see if the music...

Hyperspace Beacon: Outside-the-box Star Wars The Old Republic gameplay

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For some reason, this time of year always seems to be a down time in the activity of large-scale MMORPG development. Although Star Wars:...
Stylish and functional.

DC Universe Online shows off the new gear of Episode 27

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Gear is important, even in DC Universe Online. Sure, the idea of collecting stat upgrades with equipment doesn't exactly mesh with the fiction, but...

Divergence Online survival sandbox prequel Divergence: Year Zero hits Steam early access

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Stained Glass Llama, the studio behind indie sci-fi sandbox Divergence Online, has put that game's infrastructure to work in a brand-new game that launched...

Global Chat: Stormblood, One Tamriel, New World, and the ‘antisocial epidemic’

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The announcement of Final Fantasy XIV's second expansion, Stormblood, is sure to inject more life and excitement into this beloved MMORPG. A couple of...

Jennifer Hale argues in favor of voice actor strike

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If you play video games with sound on, you've probably heard Jennifer Hale's voice more than once: She's a voice actress with countless credits...

One Shots: Devil’s Night

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We had a tremendous response to last week's call for Halloween screenshots from MMOs, and I'd like to encourage you to keep sending them...

EverQuest II takes you on a tour of the Obulus Frontier

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Believe it or not, EverQuest II: Kunark Ascending is less than a month away. The expansion might not include a level cap increase, but...
Revival

The Daily Grind: Have you ever been propositioned in an MMO for loot?

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Get your grimaces and side-eyes on: Kotaku put a piece out last week about "sugar daddies" in MMOs, proving once again that this genre is...
Losing in a way that's incidentally the same as not in fact losing at all.

Massively Overthinking: Real solutions to the MMO toxicity problem

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Toxicity. It's plagued online spaces since long before there were MMORPGs and other online video games, as any old school BBS user can attest....

EverQuesting: EverQuest II’s public quest event — fun or flop?

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Last year when EverQuest II had a prelude event before the launch of its expansion, it was a two-parter. And thanks to logistics at...
Well, I'll take it, but I won't pay much for it.

Crowfall on its player-driven economy as inspired by classic MMORPGs

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If you've been keeping an eye on Crowfall's recent crafting updates and are wondering how exactly everything fits together in the PvP-centric MMORPG, then...

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