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See: Star Wars Galaxies

Ask Mo: If Star Wars Galaxies is so smart, why ain’t it rich?

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Star Wars Galaxies would have been 12 years old this week, had it lived a day past Star Wars: The Old Republic. That makes...

Ask Mo: Why MMORPGs still need traditional chat

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I dug this intriguing question out of our brimming-over letters-to-the-editor bin, and it's particularly timely given the recent launch of Wander, notable for its curious glyph-based...

The Repopulation on expectations, SWG, and the Q4 launch

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When Above & Beyond Technologies announced that its sci-fi MMO The Repopulation will launch before the end of 2015, sandbox fans simultaneously pumped their fists...

The Game Archaeologist: Mythic’s Imperator Online

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It is a truly difficult thing to create something completely new and original, especially in storytelling and setting. It's perhaps impossible in this day...
Which one of you is the Juno Reactor and which one is the Don Davis?

Massively Overthinking: When IPs are wasted on mediocre MMOs

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This week's Massively Overthinking question comes to us from Kickstarter donor Aldranis, whose query neatly dovetails with the IP-related question we answered on the...

The Daily Grind: If it were 2003 again, which MMO would you play?

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Fun hypothetical: Let's say that all of us -- including Massively Overpowered -- were thrown back in time 12 years to 2003. There's no...

The Daily Grind: How can MMOs design for both vets and newbies?

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This morning's Daily Grind question comes to us from Kickstarter donor Specus, who asks, I've seen many games where new players have trouble joining a...

Tamriel Infinium: What we know about Elder Scrolls Online’s Imperial City

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Even before the PC launch of the Elder Scrolls Online last year, there was something the community pined for: the Imperial City. In my first trip...

Massively Overthinking: What would persuade you to play a classic MMO?

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For this edition of Massively Overthinking, Kickstarter donor Sargon wants us think back to 1997, when Ultima Online launched and parted MMOs from graphical MUDs forever....

Raph Koster used MMO design to help revitalize a bar trivia game

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You might know Raph Koster from his MMO legacy as a designer on Ultima Online or Star Wars Galaxies, or perhaps from his current...

Ask Mo: The trouble with roleplaying in MMORPGs

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Long ago on Massively-that-was, a reader named Avaera sent in a long list of fabulous questions worth addressing. I'm tackling another in today's edition...

Global Chat: What happens to original MMOs when they get sequels?

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Telwyn at GamingSF asks a question that I've contemplated from time to time: When an MMO gets a sequel, what happens to the original...
GTA Online

The Daily Grind: How many MMOs are on your hard drive?

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I got a new gaming computer last week, and I'm in the process of downloading a few MMOs. I've only got 300 GB to work with,...

Massively OP Podcast: Episode 11

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Justin, Bree, and guest John discuss Anarchy Online, Star Wars Galaxies, Guild Wars 2's Heart of Thorns, Neverwinter, Meridian 59, Ultima Online, classic Guild Wars, WildStar, Elder Scrolls Online, and Elite: Dangerous, with mailbag questions on making your own MMO.

The Soapbox: Making your own fun in MMORPGs

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This guest Soapbox was commissioned through Massively Overpowered's Kickstarter campaign and is authored by Chris "Warcabbit" Hare, a developer at Missing Worlds Media. The opinions here...
SWG

Koster’s final post-mortem: Did Star Wars Galaxies fail?

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Raph Koster has wrapped up his Star Wars Galaxies retrospective with a blog post that asks whether or not the sci-fi MMORPG failed. It's a...

One Shots: Every action movie cliché, ever

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Everyone needs those epic action moments in MMOs from time to time when everything comes together to deliver a pulse-pounding experience. From the looks...
SWG

The Game Archaeologist: What Star Wars Galaxies life was like before the NGE

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A decade after Star Wars Galaxies' "New Game Enhancements" hit the game, controversy, grumbling, and revelations still pop up about the notorious decision to...

The Daily Grind: Would you pay for MMO mods?

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The entire internet (only a slight exaggeration there) exploded this week over Valve's decision to work with selected game studios to allow modders to charge for...
GTA Online

GTA Online: All the open world feels, none of the MMO grind

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Any minute now I'm going to log out of Grand Theft Auto Online so I can finish this not-a-review. Seriously, I've played this game...

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