the secret world

Official Site: The Secret World
Studio: Funcom
Launch Date: July 3, 2012
Genre: Modern Horror Hybrid Themepark
Business Model: Hybrid B2P (Optional Sub, Cash Shop)
Platform: PC
See also: Secret World Legends

Global Chat: Returning to WildStar for F2P

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Many WildStar fans, past and present, are digging into the sumptuous buffet of the free-to-play patch on the test server for a better idea...

One Shots: Quiet grace

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When I take pictures of people in real life, I almost never ask them to pose. That feels so artificial to me; I'd rather...

Massively Overthinking: MMOs that need VR

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Man, our Kickstarter backers are fixated on virtual reality. It's almost as if you guys are really tech-savvy and into gaming immersion or something! Today's Massively Overthinking question...

Chaos Theory: Touring The Secret World’s Issue 12

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Do you think a little thing like being in another country and having dismal internet could keep me from touring The Secret World's Issue...
I don't really know either.

The Secret World launches Issue 12 today

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Have you been enjoying yourself in The Secret World's version of Tokyo? The game's Issue 12 patch brings the end of your visit to...

The Daily Grind: Could The Secret World survive as a single-player game?

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Most MMOs would make terrible single-player games by virtue of their scope and design. Take multiplayer out of it and most of us would...
Come back, bear.

Funcom CEO discusses missteps and the future of the company’s games

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It is a very unsettling time to be a fan of Funcom's titles with the news that the studio is actively looking for a...

Chaos Theory: I’d fund The Secret World for Funcom if I could

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Funcom is in trouble? Say it isn't so! No, seriously -- giving it words feels like personally putting a nail in the coffin, as...

One Shots: They’ll swallow your soul

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Sometimes you can't help but take a screenshot of what is otherwise nightmare fuel, because perhaps in freezing a scene in its tracks, you...

Leaderboard: What’s your favorite Funcom MMO?

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Earlier this week, news of Funcom's dwindling financial fortunes kind of depressed me. And judging by our comments, it depressed a number of you,...

The Secret World Issue 12 is coming next week

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The final update of The Secret World's Tokyo expansion is almost upon us, as Funcom announced today that Issue 12 will be coming to...

Massively Overthinking: How seriously do you take MMO lore?

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Kickstarter donor Alien Legion has proposed an intriguing question about lore in MMORPGs. "Back in my World of Warcraft days, I mentioned to a friend that I would...

Global Chat: Guild Wars 2 needs to get its act together

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Hunter's Insight is a long-time fan and player of Guild Wars 2, but recently he had some pretty harsh words to say regarding the...

The Stream Team: Continuing with The Secret World’s The Cost of Magic mission

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During the last Secret World stream, MassivelyOP's MJ and group made it through the landmine-strewn first steps of The Cost of Magic sabotage mission,...

Funcom in trouble, open to investors or acquisition

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Things are looking a bit grim for The Secret World developer Funcom. According to a new post on the studio's website, LEGO Minifigures Online...

One Shots: First steps into a greater world

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Do you miss Vanguard? It's been a while now since that particular fantasy world closed its doors to players, but warm memories of the...

Get your Secret World currency conversion rates here

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What is your money worth? Ever since The Secret World's currency conversion -- the one that will turn all the various tokens into Black Bullion...

The Stream Team: Cavorting through The Secret World’s The Cost of Magic mission

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You asked for it, and now you're going to get it: MassivelyOP's MJ is tackling The Cost of Magic sabotage mission in The Secret...

PSA: The Secret World is consolidating currencies, so spend yours soon

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Here's an important heads-up for The Secret World players that you might have missed back in July when it was originally announced: Funcom is...

The Daily Grind: Have you ever run an event in an MMO?

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Long ago, I used to live for player-run MMO events. In old-school MMORPGs, people judged a guild's quality as much on what it did for...

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