the secret world

Official Site: The Secret World
Studio: Funcom
Launch Date: July 3, 2012
Genre: Modern Horror Hybrid Themepark
Business Model: Hybrid B2P (Optional Sub, Cash Shop)
Platform: PC
See also: Secret World Legends

Obituary: Prominent Secret World Legends community leader HolloPoint

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I'm sorry to report some devastating news out of the Secret World Legends community today: Prominent community member Mark "HolloPoint" Innes has apparently passed...

The Game Archaeologist: Anarchy Online, from development to beta

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We all have stories of our very first MMORPG experiences, and the one that I often share is that my initial dip into this...
It could be fantastic, at least.

Secret World fan author Blodwedd Mallory releases the sixth book of her series today

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We've been following the writing journey of fan author Amber “Blodwedd Mallory” McKee for a long time now. Readers will recall she was greenlit...

Secret World Legends’ community organizes fourth anniversary events

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With Funcom seemingly doing the absolute bare minimum to keep the lights on over at Secret World Legends, it's a sad commentary on the...
she's a killah

MOP’s quick and dirty guide to finding the perfect MMORPG for your tastes

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Probably one of the most commonly asked questions both here on Massively OP and in various MMORPG discussions everywhere else too is simply, "What...

One Shots: Cave rave!

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Where do you go when you want to relax in an MMO with friends, a strong drink, and some good atmosphere? This changes depending...

MMO Business Roundup: Chicken Drumstick, 9000 zombies, Valorant Mobile, Pantheon hiring, Secret World’s novels

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Welcome back to our semi-regular roundup of MMO and MMO-adjacent gaming industry news. Chicken Drumstick: Yes, I'm afraid this is a real thing. Vice's Motherboard...
Here we are at Princess Tower.

The Daily Grind: What’s your pie-in-the-sky wish list for MMO features?

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A tab-targeting combat system for Elder Scrolls Online. Real player housing for World of Warcraft. Text chat and guilds for Fallout 76. A simplified...

Massively Overthinking: How important is gear in your core MMO?

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This week's Overthinking comes to us courtesy of a rant on the MMORPG subreddit, which... well don't judge it by the title, OK? Author...

Four Winds: Final thoughts on Elyon’s first closed beta test

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Elyon's closed beta test came and went, and boy am I happy with what I played. It was unfortunate that the test fell on...

The Soapbox: If you want innovation in MMOs, stop worshiping polish

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Gamers often lament that the world of MMORPGs lacks innovation. It's a frustration I share; this a genre that could be much more than...

Massively Overthinking: The terrible hot-mess MMOs we have fun in anyway

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Every time we cover Hellgate London - and let's be honest, it's a lot since the game comes back from the dead at least...

Not So Massively: Magic Legends is messy, deep, and more of an MMO than you think

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I can't remember the last time I struggled so much deciding whether I like a game or not. I'm a fan of ARPGs, and...

One Shots: Dearly beloved

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If you gotta get married in an MMORPG and don't want to spare any expense, Final Fantasy XIV has the most luxurious and extravagant...

One Shots: Past your curfew

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One lesser-known fact about the life of adventurers is that they all have to submit to a daily curfew. By the time the sun's...

Massively Overthinking: Are MMO social hubs overrated?

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MMO reader Random recently winged us an article from Kotaku arguing for the abolishment of pointless social hubs in video games. "Here’s a radical...

Massively Overthinking: ‘Dead games’ in the MMO space

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I had a laugh a while back when I spied this tweet in my feeds from a Bungie CM who was suggesting people mute...

Global Chat: Does permadeath mode in MMOs have merit?

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Whenever you're stuck for an MMO topic to talk about on a blog, you can never go wrong with chewing on the concept of...

Valentine’s Day begins in Star Citizen, SWG Legends, DAOC, and more

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OK, MMOs, we get it, you have chocolate and pink stuff and hearts. This is the last one of these roundups I'm doing this...

Massively Overthinking: Do you need to be the hero in MMOs?

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MMORPG developer Raph Koster recently tweeted that he'd had a "debate with some devs who asserted that videogames require the player to be the...

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