Studio known to MMO players for games like RIFT, Defiance, Trove, and Devilian.
trion worlds
RIFT’s subscription package improves as F2P gets a little worse
In all of the hubbub surrounding Trion World's changes to the business model of RIFT, it might've been easy to overlook the fact that...
Massively Overthinking: Old MMORPGs, disco, and pop culture phenomena
A reader named Rob provides this week's Massively Overthinking topic. It's a really good one!
"Why isn't playing an old MMO from a previous decade...
More souls and massive tech improvements head to RIFT this year
As RIFT approaches its fifth birthday this spring, Executive Producer Chris Junior revealed many exciting changes and improvements that are coming to the game.
The fun...
Devilian adding Tempest class, raising level cap
Trion Worlds' OARPG Devilian has only been out for a short while now, but the game is already preparing to grow in more than...
Massively OP Podcast Episode 49: Marvel Heroes 2016 interview
Justin and Bree are joined by Marvel Heroes devs discuss Marvel Heroes 2016. We also talk The Repopulation's engine switch, The Division's beta, and business model shenanigans in RIFT, Trove, SWTOR, and The Secret World.
Trove now allows you to make a toilet that lets you fly
Do you see the people flying in the header image? Have you thought that you want to be able to do that in Trove,...
H1Z1 announces ‘crate bundles’ for the cash shop
Last week, Daybreak announced a monetization change for zombie survival box H1Z1 that almost slipped under our radar: The studio is adding bundles of...
Trove makes major business model adjustments
RIFT isn't the only game under Trion Worlds' umbrella that's reevaluating and adjusting its business model to become more profitable. Yesterday, the Trove team...
RIFT addresses paywall controversy, explains F2P finances
The recent decision by Trion Worlds to set up what many see as a gear-related paywall in RIFT certainly has cause quite the discussion...
Global Chat: Oculus Rift, GW2’s philosophy shift, and emulator exploration
The high cost of Oculus Rift brought a lot of discussion to the MMO blogosphere recently, with writers taking sides for and against the...
SWTOR is putting lockboxes inside of other lockboxes
Star Wars: The Old Republic apparently couldn't stand to see RIFT hogging the business model drama spotlight today and has issued a new proclamation...
RIFT forces players to use cash shop for expansion gear upgrades
Back when RIFT launched Nightmare Tide, it introduced earring slots and a new type of gear that required a "Planeswalker: Water" label. Both of...
Bebopping through ArcheAge’s Bloodsong update with Trion
Sometimes the wait for new content is made worse when you see another region enjoying it long before you can. That's how I've felt...
Atlas Reactor is taking sign-ups for a February alpha test
Trion Worlds has been so quiet about Atlas Reactor over the past few months that you can be forgiven for having forgotten the game was...
War Thunder fan creates a full virtual reality cockpit
Flight sim fans are often on the cutting edge of technology and peripherals, usually more so than the rest of the gaming crowd. After...
Games industry sees strong promise in e-sports and virtual reality
If you're tired of hearing how hot e-sports is and how the industry is gunning for it as the future of gaming... perhaps you...
How RIFT changed radically during its pre-launch development
Fun fact: RIFT wasn't always known as RIFT. Trion Worlds' fantasy MMO went through many name permutations during its development, including titles such as...
Trove extends downtime by 24 hours [Update: It’s back up now!]
The two-day downtime for Trove that was supposed to end today has gotten extended by a full 24 hours as Trion Worlds announced that...
The MOP Up: Titan Siege debuts (January 17, 2016)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
MMO Mechanics: MMORPG mechanics predictions for 2016
In the last edition of MMO Mechanics, I looked back on 2015 and the mechanics I managed to squeeze into the column: We looked...