virtual world
The Game Archaeologist: A brief history of Multi-User Dungeons
You know that sinking feeling when you get into something that's way, waaaay over your head and you have no choice but to swim...
Massively Overthinking: Niche MMOs vs. everythingboxes
Earlier this month, veteran MMORPG designer Raph Koster announced that he's finally making a new MMORPG, with a suite of top devs and a...
Fight or Kite: Albion Online has the potential to be the perfect mobile MMO
You know, I am regularly sitting in a waiting room for my turn to be called back to the doctor or at the lube...
How Pokemon Go company Niantic is collecting (and using) your life’s data
We probably don't need to tell our audience this, given that while yes, you all have phones, you're also typically not obsessive about gaming...
Chronicles of Elyria closes domain and settlement selection and shows off a dungeon
The chance to plant your virtual flag in the not-fully-created virtual world of Elyria has ended. Chronicles of Elyria has wrapped up its sometimes...
The Daily Grind: Do you appreciate MMOs and games that challenge you mentally?
MOP reader and backer Avaera proposed an interesting Daily Grind topic recently about challenges in MMORPGs - and no, "challenge" doesn't refer to boss...
EVE Evolved: Is the EVE Online community a force for good in the world?
When we write or talk about MMO communities, we often focus on the practicalities of guilds or in-game events, the drama of forums, and...
Antares Open World is an outrageously ambitious new MMO sandbox being built with SpatialOS
Let's take a quick break for what's fast becoming MMO Anniversary Week around here for a peek at a brand-new MMO still on the...
Perfect Ten: MMORPGs made by tiny teams
I don't really have to tell you this, but creating an MMORPG is a huge undertaking. These are some of the most complex games...
Global Chat: WoW Classic impressions mega-compilation
When World of Warcraft launches, the world stops to pay attention.
The recent release of WoW Classic didn't just pull in hundreds of thousands of...
Why I Play: AdventureQuest 3D’s Korn concerts and crazy puns
My first real exposure to AdventureQuest 3D was years ago now when I was asked if I would host a special giveaway on an...
The Daily Grind: What’s the most annoying type of MMO enemy to fight?
We all do it. We're going along, adventuring in a virtual world, when we see an enemy approaching that makes us want to take...
Massively Overthinking: Morality and compelling choices in MMOs
The most recent episode of The Psychology of Video Games podcast touches on a subject we don't tackle very much: moral choices. It's an...
Working As Intended: We’re all full up on moral panics right now, but thanks
It's no great secret that MMORPG fans fall toward the middle of the age spectrum, given the history and peak of our genre. This...
Here’s how Legends of Aria’s new PvP ruleset changes will work when it hits Steam early access
Following Citadel Studios' announcement yesterday that it'll be launching Legends of Aria's Steam early access on August 6th, alongside a big patch that takes...
Some Assembly Required: A Stage Reborn brings live theater to Final Fantasy XIV
There's roleplaying in MMORPGs, and then there is playing a role! We're talking pixelated actors performing live theater within a virtual world. Yes, it's...
Massively Overthinking: Revisiting sheep and wolves in MMOs
One of the meta discussions we've been having here on MOP this week has centered on PvP sandbox titles like Albion Online, specifically how...
MMOs You’ve Never Heard Of: Decentraland, Monster & Me, and Grand Fantasia
Welcome back to another quick roundup of MMOs and MMO-adjacent titles you've probably never heard of (or at least have entirely forgotten about!).
Up first:...
Massively Overthinking: What would you want out of a potential WoW sequel?
It's a rare MMO player who's never played World of Warcraft, which makes this particular summer an interesting one for the whole genre. Even...
After suggesting it’d save Player Studio, Daybreak has quietly shuttered it for EverQuest instead
Back in March, Daybreak appointed a new Producer for its long-running Player Studio program - that's the system that allowed players to create and...