PAX East 2017: Shards Online changes its name to Legends of Aria and goes full MMORPG

Shards Online is no more: The game is now officially called Legends of Aria. Better still? It’s now being marketed by Citadel Studios as a full-fledged MMORPG.

Citadel’s Derek “Supreem” Brinkmann says that the name change will be a big help to the game ahead of its Steam early access — that Shards had a “stigma” for being limited by small maps and low player counts, as you’d expect from a game focused on custom shards in a classic UO style. Legends of Aria, on the other hand, will launch with a heavily expanded map and no player limits at all — in other words, it’s a real MMO.

“It’s the same game, it’s just a bigger scale, a bigger scope,” he assures backers — everything in the old game, including modding, is still happening in Aria.

The trailer and address from Citadel is below. Stay tuned for this weekend, too, as we’ll be meeting with the studio at PAX East!

Source: Press release, official site. Cheers, Zulika.
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27 Comments on "PAX East 2017: Shards Online changes its name to Legends of Aria and goes full MMORPG"

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pid
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pid

I’ve been wanting back to UO for years now and when I saw Shards Online I immediately liked it, but stayed on the fence for quite some time.
As a burnt KS backer of way too many failures and a Steam account full of unfinished EA titles I don’t fall for this scam anymore.
But the feels… I had to try it and just 3 hours ago pledged and had a good time. Despite all trust issues with unfinished titles.
Okay, there are a lot of work yet to be done, I’d say we are halfway to a full title. That makes it an early beta or something like that. But it’s not an alpha anymore. There’s plenty of stuff to do, and the mechanics are all (as far as I can tell) well designed. Some bugs came up during play, but really minor things of next to no importance at all. A skill book for skill that was “N/A” and raised it to 5, but it’s not even listed in the skills tab. A movement glitch at some point that recovered a minute later or so.
There can be done a lot more polish on usability. For example when you interact with something too far away it tells you in the chat window “too far away”… instead the cursor should change to a crossed-out cursor or something like that, so you know it’s too far away even without clicking. Such minor polishing things need to be done all over the place, but they are really minor and easy to implement.
The only major thing that is not that good is the graphics card (GTX970) running warm for an (apparently) graphically non-demanding title like this. As if it were Doom… that’s probably because of Unity 3D. Well, I can live with that if the fun is good!
Overall I’m confident that the real hurdles were solved in the past and now the title will experience a continuous growth.
Right now, I’m enjoying it!

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Modrain

At this point, I’m pretty sure there must be some mafia threatening MMO studios to name their game following the [Something] of [Name] pattern to give them a generic vibe and make them forgettable. That’s the only sane explanation.

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Bryan Correll

Eh, it’s no worse than the old standard of naming a game “Fill-in-the-Blank Online.”

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Michael18

For those worrying about full loot PVP: watch the first video above at 2:44.
Over 2/3 of the map are safe zones, so basically PVE only.

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Robert Mann

Yeah, with the no limits PvP default I was more interested in the custom server rules. Not that isometric nostalgia is a big thing for me.

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socontrariwise

So … full loot PvP eh? I wonder why that didn’t do any good in UO, now it surely will??
I’m not going for another FFA PvP thing, had enough of that in Salem (which is way more advanced in terms of terraforming, base building and crafting depth than UO could ever hope for btw or Shards might reach in the next few years).
What timepoint is Trammel coming?

pid
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pid

It’s area based. Just avoid the outer rim and you’ll be fine. As a pure PvE player myself, I’ll do just that.

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CMDR Maric

Original backer of Shards. Have always been impressed by this dev team. I like the change.

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Warking

I’m a lot more interested now

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O Ra

“…had a “stigma” for being limited by small maps and low player counts, as you’d expect from a game focused on custom shards in a classic UO style.”

Makes me think they don’t know what UO is.

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Tulerezzer

Am I the only one who isn’t a fan of isometric mmo’s? I don’t get the appeal. Is it a UO thing?

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CMDR Maric

Very much a UO thing (which was/is very much an Ultima CRPG thing). Shards is the closest game I’ve played to vanilla UO.

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Raimo Kangasniemi

Isometric MMOs do have the advantage that they a)are cheaper to develop because of obvious reasons and b)can be run on tablets (see Albion Online) and these are reasons why they appeal to some developers.

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Raimo Kangasniemi

It’s Legends of Aria vs Albion Online then. Interesting to see how that goes.

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Aywren

Sounds like a good move. I’m happy just as long as I can still make my own worlds with my own server rules, which is the concept I backed Shards for. It’s going to take a while to rebrand it in my brain, though. I’ll probably always call it Shards. :)

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Rheem Octuris

Derek “Supreem” Brinkmann

Oh, nothing much, how bout you?

deekay_plus
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deekay_plus

took me a second and then i loled.

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funky

Completely off topic but I sometimes wish this site had a “like” or “approve” or something positive button, so I could give a little feedback on articles that interest me without needing to comment…

deekay_plus
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deekay_plus

like the social media post through tweet? :D

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MrSaxon

Not quite the same. For example, I don’t use social media and so I’d like another way of showing the author I enjoyed what they’d written without having to write something redundant like “Nice!” in the comments.

vikaernes
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vikaernes

I just assumed they renamed it so people would stop calling it “Sharts Online.”

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Mr_Planthead

I’m so glad I’m not the only one who thought this!

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Koshelkin

I really look forward to Pax East so I’d might finally see something which gets me excited after a long drought in regards to MMORPG’s.

deekay_plus
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deekay_plus

as longas they stop short of going full mmo by keeping with the private server thing i’m cool with this lol.

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Ashfyn Ninegold

Great news. Looking forward to checking this out when it comes to Steam.

balte04
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balte04

Great news, this game sounds a lot more interesting now. Will be checking it out now.

pepperzine
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pepperzine

Amazing! Happy to hear this!

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