Aeria Games is an online game publisher owned by ProSiebenSat.1 Media and based in Germany. It is known for MMOs like Echo of Soul, Eden Eternal, and Scarlet Blade.
At a glance, Twin Saga does not seem like a game that would be replete with firearms. It does not look like a setting in which you gun down your foes. Yet the new Cannoneer class is all about blasting things to pieces, so we must conclude that looks can be deceiving. It’s one of the big new additions with the newest patch, but it’s hardly the only one; players will also be able to explore two new zones in the northeast of the map, Black Hill and Moonlight Valley.
Players can also take on a new dungeon, Boreas Tower, whilst picking up two new Senshi (those are the cute little chibi things in the header, for reference). Add in new story quests and a new level cap of 80, and players will have plenty to do with the latest patch. Including blasting adorable monsters and scenery into bits with cannons, if necessary.
I gotta be honest: I wasn’t entirely convinced this day would ever come. I’m referring to Bless Online’s de facto launch, of course. That’s because we’ve been watching this game’s development across the sea since 2011, and when it finally was announced to come westward in 2016 – after the Korean servers had already started merging down to just two – the port was almost immediately entangled in delays and do-overs until the western publisher, Aeria/Gamigo, backed out and Neowiz itself stepped into the void to self-publish.
And now, here we are. The headstart launch is slated for 1 p.m. EDT today, allowing preorder customers to charge into what is effectively a soft launch open beta that will not be wiped. Of course, there’s no preloading, and Steam founder packs don’t go on sale until the same time, so you’ll actually just be struggling to buy and download the game, but that’s sort of the same. Welcome to MMORPG launches!
Hope you got everything done you wanted to in Echo of Soul
because the fantasy MMORPG is winding down its classic servers
this Wednesday, May 23rd.
According to Aeria Games, Echo of Soul’s North American and European classic servers have been more trouble than they were worth: “While these servers have served us well, due to technical issues regarding the support of classic it is time to close the doors. We would like to thank the Echo of Soul community for standing by and making memories with us in this version.”
Don’t despair, because you can totally continue to play Echo of Soul. On the same day that it announced the classic shutdown, it also encouraged players to migrate over to its more action-packed Phoenix servers. “We would like to invite all users from classic to expand their horizons and join us in Phoenix with new maps, events, and a welcome package offer for those newly joining,” Aeria said.
It’s been a while since we’ve talked about Echo of Soul
, but it turns out that a lot has been happening with the game since then. The last time we talked about the game was when it was preparing for its Phoenix update
, but since that happened it looks like the game has moved into having both its classic version and a Phoenix version. But not for much longer, as the game’s Classic servers are shutting down on May 23rd
The reason given is just that the Classic option was no longer financially viable, although players on Classic servers can expect nice welcome packages if they choose to hop to the Phoenix version of the game. No word on any cash shop closures or refunds, although those may simply transfer laterally. Our condolences go out to the players affected by this shutdown.
Massively OP’s MJ may not be the most proficient with shooters, but that doesn’t mean she won’t give a new one a go! Someone has to be cannon fodder, right? Ironsight just launched its open beta this week and she is jumping in to try it out. Join us live at 12:00 p.m. as MJ attempt to stay alive in…
Who: MJ Guthrie
When: 12:00 p.m. EST on Saturday, February 3rd, 2018
Lock and load, Ironsight is ready to go. Aeria Games’ military multiplayer shooter went into open beta testing on Thursday, allowing just about everyone the chance to duke it out in the near future.
The beta build is an improvement on the previous phases, as it contains four new maps, two additional game modes, and a new mission. Players can also claw over each other’s corpses to attain the best standing in the ranking system, which also went live with this patch.
We will be investigating this shooter and conducting an experiment to see just how many times and in how many ways MJ can get herself killed. Tune in to MOP TV this Saturday at noon!
It’s 2025. A megatsunami has caused massive damage all over the world, and resources have become limited. Instead of sharing and caring for each other, nation-states formed to battle over what’s left using near-future technologies.
Welcome to Ironsight. This is Aeria Games’ new multiplayer shooter, and you can experience it sooner than you think. Featuring PvE and PvP content, Ironsight equips players with cutting-edge weapons tech (including drones) and sends them across the globe.
Testers have already clocked around 5.37 years of /played time in the game so far, but this number should shoot on up when the open beta arrives on February 1st. Ten playable maps and over 100 weapon types are planned for the game. If you want to get in early to the OBT or secure some extras, there are player packs for sale starting at $20.
Neowiz has a new dev blog up on Steam today featuring none other than Bless Online’s dungeons, which include episodes relating to the main storyline, low-key jaunts for soloers, and hardcore raids for 10 bodies.
“The most basic reason for exploring dungeons is for the special items, but clearing dungeons with friends and party members is also a fun and worthwhile experience!” the Korean studio says. “Dungeons, one of Bless Online’s strengths, are places that utilize the strategies and tactics of each class, and are designed to maximize players’ pleasure and sense of accomplishment.” A real sense of accomplishment, mind you, not this kind.
Bless is slated to launch in the west on Steam later this year as part of a global rollout by Neowiz, which plucked its game back from planned western publisher Aeria following an apparently botched partnership last year. We recently included it in our list of top MMOs to look forward to in 2018.
We’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2018!
Easily the high point of the year, June saw the launch of The Elder Scrolls Online’s Morrowind and Final Fantasy XIV’s Stormblood, along with the relaunch of The Secret World as Secret World Legends.
Meanwhile, Shroud of the Avatar launched a controversial equity crowdfunding campaign, Cryptic announced a Magic the Gathering MMORPG, and we got a look at Skull & Bones, Sea of Thieves, and Anthem at E3. We also confirmed that Neowiz and Aeria had cut ties, leaving the former to bring Bless Online westward alone.
Read on for the whole list!
NEOWIZ announced on Steam today that the global release for Bless Online is indeed still happening, with a Steam launch planned here in the west at some point in 2018.
“Will this mean Bless Online is coming to Steam? Is it being released globally? The answer to both questions are… resounding ‘Yes!’ We are so glad you are here and are grateful for your support. Bless Online development team has been busy for the good part of this year. We’ve taken all of the feedback from our community to make the game better. Our intention is to return to you when we have the game we are all proud of. The development team will be working night and day to improve and polish the experience until the launch in 2018.”
You’ll recall that the game was once intended to launch here last year under the Aeria banner, but that deal was dissolved and NEOWIZ committed to launching the game itself. The gorgeous MMO, having just gone what it called a “rebuild project,” is currently in testing in Japan and South Korea.
Ever pause during your day and find yourself wondering, “Whatever happened to that game?” With hundreds upon hundreds of online titles these days, it’s surprisingly easy for MMOs to fall through the cracks and become buried as more aggressive or active games take the spotlight.
Well, every so often we here at Massively Overpowered find ourselves curious what has transpired with certain MMOs that we haven’t heard from in quite a while. Have we missed the action and notices? Has the game gone into stealth maintenance mode? What’s the deal? What has it been up to lately?
That’s when we put on our detective hats and go sleuthing. Today we look at whatever happened to Black Gold, Order and Chaos Online, and Eden Eternal.
Following the cancellation of the western version of Bless Online, Neowiz surprised everyone by announcing that it would be publishing the game here in the west on its own. Then last week, it announced a “Rebuild Project” for the whole game, which is expected to allow Neowiz giant do-over on everything from making gear feel more important to character progression, plus the revamped combat, unique class skills, better mount and pet content, a non-sucky crafting system, a tighter UI, and new PvP content. We’ve presumed that upgrades to the game overseas will eventually make their way to the version being promised for the west, particularly given that it was supposedly canceled originally over “quality standards” and “technical difficulties [that could not] be overcome.” Indeed, the long delay was at least in part a result of the combat system do-over Aeria said the game needed.
Since then, the entire official Korean site has been taken over with a huge “REBUILD” banner and Neowiz has published a fresh dev blog outlining the project’s seven main goals and homing in on the first: character growth. Google Translate isn’t exactly trustworthy here, but the gist seems to be that the studio finds the leveling up process both opaque in terms of power and limited in that gear capped progress. Under Rebuild, items themselves will pick up durability and reinforcements, what sounds like an evolution system for weapons, plus a disassembly system for junk.
Check out the whole thing on the official site — just bring your Korean dictionaries!
Back in June, Neowiz and Aeria Games/Gamigo confirmed that they’d mutually ended their partnership to make Aeria the western Bless Online publisher. While initially the studios stated the MMO had been canceled for our region and wasn’t coming westward at all thanks to “quality standards” and “technical difficulties [that] cannot be overcome,” Neowiz quickly moved to suggest that it would be publishing the game here in the west on its own, presumably with the combat system do-over Aeria had begun and Neowiz said it was continuing.
Now we have a better idea of just what that means.
Yesterday Neowiz announced what it’s calling the “Rebuild Project” for the whole game, which will allow the studio to “abandon the current structure and make it from scratch,” gutting some of the game’s underlying systems and content and adding new. Specifically, Neowiz says it’s making gear feel more important to character progression, revamping combat, retooling class skills and unique feel, creating variety and fun for mounts and pet content, adjusting crafting to not be “useless,” and improving the UI experience. New PvP content (a capture-the-flag map?) is also under development for August; the screenshots in this post show the new area.