Citadel’s Derek “Supreem” Brinkmann says that the name change will be a big help to the game ahead of its Steam early access — that Shards had a “stigma” for being limited by small maps and low player counts, as you’d expect from a game focused on custom shards in a classic UO style. Legends of Aria, on the other hand, will launch with a heavily expanded map and no player limits at all — in other words, it’s a real MMO.
“It’s the same game, it’s just a bigger scale, a bigger scope,” he assures backers — everything in the old game, including modding, is still happening in Aria.
The trailer and address from Citadel is below. Stay tuned for this weekend, too, as we’ll be meeting with the studio at PAX East!