Guild Wars 2 is seeing a surge of player interest these days with the dual-punch of the core game’s F2P move and the expansion release next month.
While the game is accessible both financially and with its interface and mechanics, Guild Wars 2 is also different enough from your standard MMO to elicit some confusion on the part of new players. With that in mind, friend of Massively OP Bog Otter has put together a great list highlighting 10 Guild Wars 2 tips that newbies should know.
Check out the video after the break!
First of all, thank you to everyone who heeded the call for more screenshot submissions! I know you all love sharing those in the comments (which is more than fine!) but any sent in via email are deeply appreciated and useful for future columns.
Today’s headlining pic is from reader Whiteberry, who sends in this picture of her Landmark toon blowing us an enthusiastic kiss. “Crashing with a colony ship in the desert on this island apparent, it was a relief to find breathable air, edible vegetation, materials to build with, and a beautiful scenery, and this shows my happiness in the moonlight,” she writes. “I wonder what day will bring!”
Personally, I wonder what the rest of today’s entries will bring!
Remember Guild Wars 2’s guild emblem contest? Well, it’s over! And ArenaNet has chosen five winners from more than 500 entries, after a judging process that the company described as “very tough.”
The first place winner received 2000 gems, a Heart of Thorns t-shirt, a Heart of Thorns lanyard, a signed art book, and a Mist Herald Back Item Skin Set. Frankly I have no idea what that last thing is, but it must be spiffy since ArenaNet capitalized it. You can take a peek at all the winning entries prior to their inclusion in the live game by clicking the link below!
Massively OP Kickstarter donor xenaphex wants to hear about our dream MMOs. What really makes you tick? What would you build with a million-bajillion buckaroos?
“If you were to design an MMOG, what would be your dream game? Please be specific on the setting, major features, style, etc. You can use existing games as an example as long as you mention the game and the specifics about it that you like.”
I posed xenaphex’s question to the staff for this week’s edition of Massively Overthinking.
Guilds will have a lot more to do in world vs. world encounters when Guild Wars 2: Heart of Thorns launches next month. ArenaNet posted a new dev diary stating that the team has overhauled the guild claiming system to give player organizations more strategic options.
By claiming an objective, guilds can choose from several options to upgrade that structure to provide additional benefits. More benefits can be gained by employing tactics, which activate temporary effects that can make the difference on the larger battlefield. The devs will go into more detail about the guild objective overhaul in tomorrow’s livestream.
Some players will be able to test these changes out next week, as ArenaNet is scheduling a limited-run WvW Borderlands stress test for September 8th through the 10th. The studio said that it will be opening up the test to even more applicants, although it will not be a public event.
ArenaNet just confirmed the rumors it sparked about a Mordrem event coming to Guild Wars 2:
From 9:00 a.m. Pacific Time (UTC-7) on September 10 through 9:00 a.m. Pacific Time (UTC-7) on September 13, Mordrem will be staging periodic incursions into Brisban Wildlands, Kessex Hills, and Diessa Plateau. Keep an eye on the world event UI, which will let you know when Mordremoth is launching its assault. Coordinate with other players to stop the Mordrem in their tracks, and you’ll earn Mordrem Blooms. Mordrem Blooms are the research samples the Durmand Priory seek. In exchange for the research samples, the Durmand Priory is offering concessions as a reward.
Even if you’ve just jumped into the game as a freebie player, you should be able to participate as the minimum level requirement is 18, which you can easily achieve by next week.
Ask Mo is back, and today Mo and I are answering a few meta questions about Massively OP itself. Our first question is from long-time supporter Pierre:
Hello guys! I’ve been worrying for a long time now about something. I think I know the answer to my question, but I wanted to be sure because MOP is such a great website and I feel you’re in your element with the freedom you get from running the site yourself, and I don’t want to see the site disappear in the near future. So my question basically is: How does it go financially? Can the site live on with all the incomes from the Patreon (not much but normal for Patreon) and from advertising? Do you need another Kickstarter or crowdfunding campaign?
The first Guild Wars 2 expansion is coming shortly, and players are going to have something to do before the expansion hits. The official Twitter account for the game recently revealed a teasing image about what’s coming next, which probably won’t be a huge surprise (everyone expected to see some plant minions, after all) but will still make players happy. It’s even confirmed by a prominent Guild Wars 2 dataminer on Reddit that there are event hooks in the data which he opted not to reveal to keep other players unspoiled. There’s more living story coming before the expansion, after all.
But are you going to have enough allies to go toe-to-toe with the minions of an Elder Dragon in the expansion? If you’re not completely confident, perhaps you should take advantage of the game’s current recruitment drive for guilds. There’s a whole thread for it, and while the thread doesn’t outright say you should be part of a guild, there’s a strong suggestion that you’d rather be in one than not for the event. So go on and team up.
In ranking MMO soundtracks, there are a lot of ways to do it. You can pull out individual tracks or praise a game for its sheer quantity of musical material. You could even give props to well-known composers such as Jeremy Soule and Inon Zur. You might point to certain game soundtracks as triggers for powerful nostalgia.
Today I want to share my top six favorite MMO soundtracks, but I want to make it clear that the biggest criteron here isn’t whether I’ve played the game or like the composer or have a fondness for a specific track. No, each of these six (and it was agony to choose) is on the list because the overall quality and breadth of each soundtrack has impressed me. Track for track, these OSTs offer a higher ratio of hits to duds and have acquitted themselves well over time.
So what are they? In no particular order, my favorite six are…
This week the news has been dominated by the last great convention of the summer, PAX Prime, and Justin and Bree have their hands full with the flood of new information. What are the biggest takeaways from this year’s show? Find out in this episode!
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
When I spoke to ArenaNet’s Colin Johanson about raids in Guild Wars 2 at this year’s PAX Prime, President Mike O’Brien was sitting right next to him. Johanson was the frontman for raiding, while O’Brien took a brief moment to discuss the game’s business model announcement and address rumors about its future.
One question on a lot of minds at the moment is whether or not Guild Wars 2 is now a free-to-play MMORPG. And the simple answer to that question is no, according to O’Brien.
“I look at free-to-play as a business model. We aren’t going to go back and redesign the business model. It’s not about monetizing free-to-player players. This is Guild Wars 2. Guild Wars 2 was designed as a buy-to-play game.”
Guild Wars 2 set its fanbase on edge this last week on Twitter and at PAX prime. We learned that raids are coming to GW2 with its next expansion, and on Saturday the base Guild Wars 2 game became free for everyone. Of course, the announcement left fans with more questions than answers. What are the raids going to be like? How are they going to work without the traditional trinity? Are we ever getting a LFR tool?
Since Game Director Colin Johanson of ArenaNet was at PAX Prime, it only made sense to ask him directly about how it’ll all work in the game itself and what it means for the future of Guild Wars 2.
We’ll be updating this post with all the highlights of ArenaNet‘s Guild Wars 2: Heart of Thorns PAX Prime 2015 panel beginning at 1:30 p.m. EDT today. Watch along below; we’ve got the stream embedded from Twitch!