SWTOR dares you to choose your path

    
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A new promotion from the Star Wars: The Old Republic team highlights how players can make key decisions in their characters’ story.

The following Choose Your Path trailer shows abbreviated snippets of a Sith’s journey through the MMO and her increasing embrace of the Dark Side. The one-minute commercial doesn’t reveal anything new for players, but it is uplifting to see SWTOR doing a good old-fashioned marketing push.

[Source: YouTube]
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deganderson
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deganderson

Golden_Girl deganderson Rebel Engie Estranged My point was that AAA mmorpgs are going the way of the dodo. 

Just look beneath the line. A moba is so much cheaper to build yet they make silly amounts of money. MOBA’s: Low risk, high margins, MMORPGs: high risk, low margins. What sort of game would you make next? :) Blizzards new games are a moba and a card game. Easy to produce thus low risc. Heartstone is played by more people than swtor and FF14 combined lol.

Golden_Girl
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Golden_Girl

deganderson Golden_Girl Rebel Engie Estranged I see it as more of a diversification into MOBAs being for the stats and levels crowd, and MMOs becoming more focused on the virtual world experience.

Hurbster
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Hurbster

Morningrise Hurbster Oh I did, in fact I have my boxed copy around somewhere. And I recently re subbed to enjoy the new content. Done that now, but I won’t play unsubbed.

deganderson
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deganderson

Golden_Girl deganderson Rebel Engie Estranged TSW has been the only mmo that tried to be different at launch, putting story ahead of progression. It got punished severely for that so they added a treadmill.
People play mmo’s like an mmo. Speed click through the story, avoid reading or listening to the story at all costs and, after gaining max level, commence bitching about lack of content :) Perhaps they shouldn’t have marketed it as an mmo. Anyway its bygones, no mmo ever recovered from a failed launch. TSW is struggling and fired most of the developers. Swtor is still busy recovering the initial $500 million investment pretty much in the same way.
After all these failures I doubt that anyone will ever invest that much money in an AAA mmo again. Even blizzard gave up on it. It looks like mobas have taken the spot where mmos used to be. Why bother with story at all if people cba to experience it.

Golden_Girl
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Golden_Girl

deganderson Golden_Girl Rebel Engie Estranged But at its heart, TSW still puts gear and stats ahead of storytelling.

Scarecrowe
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Scarecrowe

Like many folks, SWTOR dared me to choose my path at launch but it took a couple of months to sink in.  Haven’t missed it. 
A friend did persuade me to go back and try it again but it seemed very repetitive and only a couple of the stories were interesting. And if you don’t like the playstyle of a class, there’s no point in running up just to see the story.

deganderson
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deganderson

SallyBowls1 Golden_Girl I think those people are all still pretty pissed off that swtor didn’t and still doesn’t bring in more than a fraction of what wow does.

deganderson
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deganderson

Golden_Girl Rebel Engie Estranged I love the the story telling in the secret world though. They have a lot of engine alterations to support the story. In swtor you got a little movie with people talking followed by a go kill 20 random things mission.

deganderson
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deganderson

Estranged deganderson Golden_Girl 7BitBrian I’ve read it. Honestly all that I see is some rehashing of existing content by the intern and another shop cash cow.
Have a look at the hero engine(http://www.heroengine.com/). Swtor is build in an early beta version of it. One person can build a swtor planet in that in a couple of weeks provided you have the models and textures which is the case.

Rebel Engie
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Rebel Engie

Estranged 
That wasn’t an option when I played it.