Fantasy city-builder Elvenar launches

    
26

Sometimes you reach a moment in your life where you have to take a side. With the launch of the fantasy city-builder Elvenar today, the moment of choice is here: Do you side with humans or with Elves?

The two factions are now available to play as the US version of this free-to-play game goes live. Players can build up a fantasy city, establish an economy, explore the game map, and (of course) go to war with each other. The battles aren’t glossed-over affairs with disassociated numbers but are tactical clashes on a 3-D map.

You can watch the trailer after the jump and decide which race to side with — if you pick one at all.

[Source: InnoGames press release]

 

newest oldest most liked
Subscribe to:
Robert80
Guest
Robert80

bambocheur  Which is fine… just the forewarning that it is a very P2W mess if there for those looking for something that this is not.  It is not a city building simulator (unless you count very basic things you can get free in a flash game as city building) and it is not for those looking for an MMO that is not about the cash grab mechanics found in these.
I personally am fine with people enjoying these games, especially if it is a casual something to do.  I just feel that offering the truth of their monetization practices is something that benefits those who might otherwise try and detest the systems involved.

Siphaed
Guest
Siphaed

Syppi Siphaed 
There is totally a difference between say a subscription game like FFXIV wanting to make money and this game.  There is totally a difference between GW2’s cash shop and this game (although yes, lock boxes suck!).  There is a HUGE difference between Rift, LotRO, STO, SW:TOR, EQII, and the nearly dozen or two F2P games out there on the market and this game.
This game is made by a developer with an intensive system of manipulation that they copy and paste into everything in their portfolio.  The games themselves are duplicates reskinned to target different audiences: western fans, fantasy fans, medieval fans, and Greek fans.  However the mechanics and devices that drive them are more simplistic than that of the first Age of Empires game. 

“You built a church! Congratulations!”
“Would you like to spend 100 crystals to buy a virgin fountain to go with it?”
“It will take only 20 minutes instead of 20 hours to build if you spend 50 crystals [$1USD] now.”

Every. Freakin’. Time.
That is the manipulation implanted within these games to constantly berate the player with subliminal messages about spending money to get their ‘fake currency’ to make their special things more special.  

When one levels up in a normal MMO, the method is “*ding!* Congratulations, you’ve gained a level.”   There is no follow up system to push for the opening of one’s wallet.    The developers provide fun in hopes that you’ll spend money because you enjoy the game and become heavily invested within it.   In these InnoGames games, they try to convince you that the only way to have fun is spending more money; that the way to first get invested in the game is to speed pay through most of it all.  And they’re very heavy-handed about it, too.

boredinBC
Guest
boredinBC

This is why I like Beau’s Rise and Shiny.  He didn’t leave us to wonder about the habitability of a freemium game.

bambocheur
Guest
bambocheur

I can’t get my wife near GW2 or any main AAA mmo on the market BUT she absolutely plays these types of games all the time, along with mini death star.  Another guess what….I’ve never heard her complain about them, much less talk about them. My point…she finds it a nice distraction to unwind after a long day at the office.  These games have a market.

seventhbeacon
Guest
seventhbeacon

Siphaed Liked this because I learned more from your comments than I did from the OP.  Thanks, Siph!

Robert80
Guest
Robert80

Syppi Siphaed  Syppi:  Let’s just state that this is one of those games with the worst, most obvious, in your face cash shop for power setups out there, as this studio is infamous for.
There are ‘Let’s play’ videos out from Europe that already show that it follows this same formula.
Where wanting to be paid for a product is something that we all understand and accept, this is not that.  This is a Pay to Win game, where you literally get an advantage by spending real money in the overall power balance.  It is one of the worst offenders in a genre full of gimmicky cash grabs, and should be outed as such.

Syppi
Guest
Syppi

Siphaed VIDEO GAME STUDIOS WANT YOUR MONEY.

There. Let’s plaster that warning on every game we cover just to be safe.

melissamcdon
Guest
melissamcdon

i love the naughty smirk on the dude in the concept art. 

squidgod2000
Guest
squidgod2000

While we all know you have to monetize, most sites would flag sponsored content as such.

XanadoX
Guest
XanadoX

Elvenar:  Advertised in Massivelyop.

” the moment of choice is here: Do you side with humans or with Elves?”  Massivelyop