Champions Online is letting players take a walk on the villainous side

Having an option to play a supervillain in an MMO can be tough, since supervillains are usually meant to have big skills and powers to threaten the heroes. Champions Online has a solution to that problem by allowing players to temporarily become the villain, rampaging through the streets of Millennium City with all of the powers and abilities of a villain. It’s a twist on the standard formula to give players the fun of villainous action without an entirely separate game focused around villain play.

Players taking part in these villainous rampages earn the ability to unlock new villains to rampage as along with hero gear, thus making it a rewarding experience for the times when you’re not stomping around the city. Conversely, players who take down the villains rampaging through the city will earn tokens that allow those players to go on their own rampages. It’s going to be interesting to see how the system shakes out when it goes live at some time in September, but the potential is there for quite a bit of villainous fun.

Source: MMORPG.com; thanks to HidingCat for the tip!
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shadowinthedark22
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shadowinthedark22

Vinny sucks dong and slobbers on the knob of cryptic’s CO nightly. Game is in maint mode, go cry and be mad pleb.

SimyJo
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SimyJo

Great news about Champions-Online – but very VERY hesistant re: their track record with the IP.
It’s good that Randy has given the project some momentum – perhaps if they can get Positron back off of STO and back contributing to their own superhero MMO (for which he has a natural flair) then they could drag this game out of the doldrums it has been languishing in for the last 4 years.

It’s great Ravenswood has been tackled but the building need to be replaced with some architectual assets out of Vibora Bay (because plain square buildings don’t cut it) – and also they need to bring in content with all the missing Champions locales;

#Wells of the worlds = missing

#Arcadia: City of Gold = missing

#Sunday Pond:Maine = missing

#Hudson City = missing.

#Atlantis = missing

#UNTIL space station (and ‘Champions-Beyond’ [space] content) = missing.

#Thaar: Island of the Bird-people = missing.

…and an updated content curve with new power-sets please (outside of lock-boxes and other such paywalls).

Super-group bases! – after the stop-gap measure of penthouses [that Nick developed before he went to STO] – Champions has totally lost the momentum with what that built up in excitement.  KoTOR (amongst others) shows that players will pay for different flavours of SG base and the decor to furnish them!.  Sitting on an absolute goldmine there guys with regard to Supergroups! – GET IT DONE!. 

Seriously ! – if you build it ! – they will come™ [back] !

SimyJo
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SimyJo

JayBezzOfficial ZenDadaist

Even if you are right – the fact that Gold subscribers and LTS members get one a day will mean that they will be two-a-penny at the auction-house and not out of player’s reach.

breetoplay
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breetoplay

Mansemat AdeptusEnginus Koshelkin Bitrip More like subjunctive in his comparison!
… I’ll get my hat.

LegendOfVinnyT
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LegendOfVinnyT

I’m done with this argument, I’m done with this site. Have fun preempting anybody’s interest in a game you claim to not care about.

HidingCat
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HidingCat

LegendOfVinnyT LegendOfVinnyT Armsman You’re taking this *very* personally.

The game simply hasn’t had much content updates of any kind, particularly ones that don’t involve gambling in the last year or two. As a roleplayer who’ll happily trudge by with minimal content, I think it says a lot that I stopped playing.

It’s not a coincidence the perceived population keeps on slipping: When I came onboard during the Steam F2P rush, Millennium City easily had 20 zones. Then it settled at 5-8. Last I checked a few weeks back, there were barely 3 zones.

I don’t know why criticism of the game (and very valid points) are met with the critics being tarred, to quote you, “pernicious, poisonous lies” of being called trolls, just because you don’t like what you hear.

ZenDadaist
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ZenDadaist

JayBezzOfficial ZenDadaist … figures :p Oh well, carry on. New thing in Lockboxes it is.

JayBezzOfficial
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JayBezzOfficial

ZenDadaist From what I understand from friends the “Become Villain” items are still coming in lockboxes.  (Please correct me if i’m wrong)

ZenDadaist
Guest
ZenDadaist

Whaaaaaat? CO has a new thing that isn’t a repainted lockbox? Surely you jest.

GoJammit
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GoJammit

Doctor Evilface GoJammit And to drill home my point further, I just got a welcome back to Neverwinter to try out Strongholds. I didn’t even bother to read what the code I got was for, or even how interested I am in the 20v20 gameplay. But they did something to get me to update the game and swing by in my free time. And that doesn’t take a giant budget. I can’t tell you the last time I got anything like that from CO.