Star Trek Online bug creates neverending party

    
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Once upon a time, Star Trek Online gave players a “party amplifier” that spawned a disco ball and other effects on command. Then a gremlin got into the system recently and caused the amplifier to stick around forever if a character committed suicide.

This, as you might imagine, was not good, even if the devs thought it was pretty funny. Before too long, the nonstop partying got out of control as players used the amplifiers to troll others and cause performance issues. Eventually, the good humor of the devs turned to pleas to cut it out already.

“If it means anything to those of you doing so, please stop with the party balls,” Cryptic’s Jeremy Randall tweeted. “You’ve had your fun. It will be patched this week.”

Source: Twitter #1, #2, #3, official forum. Thanks to Some Guy for the tip!
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DrewKing
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DrewKing

paragonlostinspace DrewKing Nabreeki Madda 
So to summarize your position: “I substitute reality with my own version and anyone who doesn’t agree can piss off!” Gotcha. 
The analysis was done with minimum system specs. We aren’t talking about any other games, we are talking about this one: Star Trek Online. Their analysis was done on THIS GAME with STAR TREK ONLINE minimum system specs. If disco balls doesn’t hurt that setup, then anyone complaining about lag from it does not know the whole story. Perhaps the users having this issue were streaming a HD Furry remake of Original series? Who knows but the science is saying the disco balls aren’t the problem.

Armsman
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Armsman

breetoplay But like most MMO developers, Cryptic doesn’t see the need to emergency patch unless it’s something that affects their Zen sales (Dilithium duping bugs and the like.) IMO if some of the Dev team think it’s a big enough issue that they go to twitter to say “Cut it out…” perhaps they should have just brought the server down off the weekly scheduled and patched in the fix, eh? ;)

paragonlostinspace
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paragonlostinspace

DrewKing paragonlostinspace Nabreeki Madda

That list just shows minimum requirements, it doesn’t discount my point about how some mmo’s don’t make use of multi-core cpu’s correctly nor does it address the fact that some mmo’s focus more on the cpu instead of on the gpu or a combination of the two. 

 Look at SWTOR, the Hero Engine is utter crap at optimization and honestly I wasn’t impressed with STO’s optimization either when I checked it out a couple times. I tend to doubt I have a low end system, unless you count a Asus Rampage IV Gene motherboard, Intel six core i7 cpu, a Nvidia Titan Black Edition gpu, 32 gigs of Corsair rampage ram etc… as lower end gear?

 So yeah, I’m not sure I’m buying your analysis, just because you list minimum spec’s by the game developer doesn’t show me squat. I can list specs from a couple mmo’s that would make one assume that they’d run on anything. Quality of game play though, that’s another thing entirely. 

 Also my points were directed at someone who appeared to be pretty strongly invested in denying the possibility that things like the Disco Balls could cause frame rate hits for some players.(Poster Nabreeki). I call poppycock, it could be causing some players issues. You didn’t counter my points at all.

DrewKing
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DrewKing

paragonlostinspace Nabreeki Madda 
But as anyone who has done the analysis concluded, this is not one of those “older mmo’s” that do this. If you don’t meet system requirements, you don’t really have a pony in this race.
For reference, here is the current minimum requirements listed on the ARC (Perfect World) website:
http://support.arcgames.com/app/answers/detail/a_id/4009/~/%28sto%29-system-requirements

Minimum System Requirements
OS: Windows XP SP2 / Windows Vista / Windows 7 (32 or 64-bit)CPU: Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 3800+Memory: 1GB RAMVideo: NVIDIA GeForce 7950 / ATI Radeon X1800 / Intel HD GraphicsSound: DirectX 9.0c Compatible SoundcardDirectX: Version 9.0c or HigherHDD: 10GB Free Disk SpaceNetwork: Internet Broadband Connection RequiredDisc: 6X DVD-ROM
 If you don’t have any of these, I don’t know what to tell you honestly. My own work gives away/donates systems over 5 years old with better hardware specs.

ApathyCurve
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ApathyCurve

A bug in STO?  The deuce you say!

Peregrine_Falcon
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Peregrine_Falcon

The STO devs have been creating stupid griefing items since game launch.
See: Cover Shield and Cryo-Grenade.

Nabreeki
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Nabreeki

LootCritter1 Nabreeki Damonvile Khorrax The_Grand_Nagus Madda 
Reducing this to just another “Dental antic” is a pretty simplistic perspective on what’s been happening here imho. I myself have not really been online the last two weeks or so, and, honestly, there aren’t that many active Dentals on STO between holiday events (moved on to bigger and better games, mostly). Plenty of other players have been goofing around with the bug since Bort publicly broadcasted  the “how-to” on how to trigger it. 

For someone who spend hours writing 2000-plus-word blog posts on a mediocre mmo, you can do better.

BKone
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BKone

mattaui Well, my last encounter with disco balls were on Risa during the summer event. The exploit wasn’t wide known back then, because parties ended in time. And I know for sure you could kill yourself on that planet even if it’s a non-combat place.

CastagereShaikura
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CastagereShaikura

This got really annoying at the Nimoy memorial. Players were so pissed off that it was kind of funny.

LootCritter1
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LootCritter1

Nabreeki Damonvile Khorrax breetoplay The_Grand_Nagus Madda