WildStar enters the second phase of free-to-play testing with real money, explains Runecrafting changes

    
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The first stage of testing for WildStar‘s free-to-play conversion has been a success on the whole. Sure, there have been aspects that veterans didn’t like, such as the Sprint changes (which are being altered anyhow, allowing players to turn off the always-sprinting option), but the majority of the changes have been well received. So now it’s time to move on to the second stage, and that means that the game needs you to spend cold hard cash.

The second stage of testing will be removing all automatically granted NCoins and will award the player only NCoins that have actually been purchased. Lest you worry about spending coin on something that’s about to be wiped post-testing, there will be “test” NCoins added to the beta servers while the “real” NCoins remain in your account to spend on other NCsoft games or on WildStar once it finishes its free-to-play conversion. Check out the full rundown for all the goals of the second phase of testing.

WildStar also released a deep-dive into the impending Runecrafting system overhaul this morning. “We focused on making it more accessible to new players, less painful for veterans, and just more fun in general,” Carbine’s Marc “Tongbei” Chang writes.

Source: Beta phases, Sprint changes, Runecrafting deep-dive; thanks to Maya for the tip!
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