Crytek’s online FPS Warface gets new Earthshaker co-op mission

    
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While developer Crytek is well known in the MMO world for developing the engine that powers games such as ArcheAge and Star Citizen, the studio has seen a lot of success over the years with its own games. Far Cry and Crysis proved popular with shooter fans in the past, and in 2013 Crytek released a new online first person shooter named Warface. Developed by Crytek Kiev, the free-to-play title has received mainly positive reviews and features both standard lobby-based multiplayer gameplay and co-op missions designed for up to five players.

This week Warface has released a new Earth Shaker mission set in a geothermal power plant inside a massive volcano. Teams of up to five are tasked with stopping the insidious Blackwood corporation from activating a Seismic Activity Generator superweapon that will cause earthquakes around the world, because apparently that’s what super-villains do! The patch comes with a series of new weapon skins and achievements, along with the usual bug fixes. For a peek at what you’ll find inside Blackwood’s fortress, check out the Earth Shaker trailer below.

Source: Steam News
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A Dad Supreme
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A Dad Supreme

Sorenthaz Lol yeah.
I guess the lesson is “Cuts ties from Trion. Gets positive revues and moves forward.”

DugFromTheEarth
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DugFromTheEarth

Really wish legit news sites like this wouldnt “Advertise” for hacker infested abandoned games. There are probably underground dog fighting pits that are legit than this game.

Michael18
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Michael18

karmamule Michael18 yeah, I’ve been experimenting with unity the past two week ends but haven’t got to the point where I can start looking into dynamic loading and unloading of zones, yet.
thanks for the link, that is some very helpful info. much appreciated!

schlag sweetleaf
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schlag sweetleaf
Sorenthaz
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Sorenthaz

It’s funny how once upon a time Trion was going to publish this.

karmamule
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karmamule

Michael18  Any of the ‘big 3’ (affordable) game engines – Unity, UE, and Crytek have lots of features to facilitate that, but you’ll still need to do a fair share of coding to minimize any sense of transition.  From what I’ve read to make it truly seamless you do need to do some work.  

Slightly dated but interesting discussion here:

http://forum.world-machine.com/index.php?topic=2102.0

Overall you’ll find much more support and resources for Unity or UE than CryEngine. IMO it’s lots of fun reading through their feature sets, and Unity and UE are completely free to play with, and CryEngine is about 10/month, so experimentation is cheap.  :-D

karmamule
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karmamule

xPhenomen As far as I understand it, they don’t specifically agree to certain ads from individual game-makers, rather to an ad service that randomly places appropriate ads given the site’s theme, so it’s not like Daum is directly paying MOp.  It’s not sellout to a specific game or publisher, it’s them being a business and all that and making money.

Craywulf
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Craywulf

Pashgan I can’t begin to explain how shortsighted and assbackwards your logic is. If they exclusively used first person views for the purpose of advertising….it would’ve been utterly disastrous promotion. I speak as someone who actually has a graphic design/commercial art background. The #3 rule of advertising is…grandiosity is everything. So yes, showing third person views makes the game look bigger than it truly is.

pepinocantador
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pepinocantador

xPhenomen I’ve got 8! :D

Honestly, I don’t sweat it too much, so long as the articles don’t start having a paid for scent to them. Otherwise, they’ve gotta keep the lights on and all of that.

xPhenomen
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xPhenomen

There are 6 banners with Black Desert ads on Massively mainpage. What’s going on? Sellout is real.