Heroes of the Storm shines the spotlight on Xul

    
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Just get the Ghostbusters jokes out of your system now.

Necromancers are always given the same reputation. No matter what, everyone assumes that necromancers are going to be freaks raising armies of the dead, cackling madly, and otherwise being really creepy to hang out with at parties. Unfortunately, Xul from Heroes of the Storm is unlikely to change this image, being a necromantic engine of death with a scythe and a dagger who looks like death warmed over and can’t be bothered to wear a shirt with a vest. But on the bright side, he does look like he’s bulked up, so at least he’s eating well.

The latest hero spotlight for the game falls on Xul and his mixture of abilities, with a brief talk from the development team about how Xul’s abilities were pulled from Diablo II and incorporated into the game. He’s meant to be creepy and evocative for longtime Necromancer players while at the same time feeling cool even if you’ve never once played his source game. Check out the spotlight on Xul’s abilities in video form just below.

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Infurn
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Infurn

“Diablo 3 Necromancer confirmed..”

YESS!!!!

“.. for HoTS!”

Damn it, Blizzard!

Joseph C
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Joseph C

Every single male design that comes out of this art studio has a jaw that could break bricks and a body shaped with only the finest of steroids. Some break the mold (mostly in the jaw region, and that’s the Elves), but otherwise, all the characters created by Blizzard are now very formulaic. Broad shoulders, square jaw, big muscles, ripped like Atlas himself. I suppose I should have seen this coming after the entire Burning Crusade shenanigans with the Blood Elves, but jesus christ… give the mega muscle power fantasy thing a rest already! You’ve taken it too far when the NECROMANCER, a scrawny little white haired twig from D2 looks like he could boflex Bul-Kathos himself!

Joseph C
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Joseph C

Every single male design that comes out of this art studio has a jaw that could break bricks and a body shaped with only the finest of steroids. Some break the mold (mostly in the jaw region, and that’s the Elves), but otherwise, all the characters created by Blizzard are now very formulaic. Broad shoulders, square jaw, big muscles, ripped like Atlas himself. I suppose I should have seen this coming after the entire Burning Crusade shenanigans with the Blood Elves, but jesus christ… give the mega muscle power fantasy thing a rest already! You’ve taken it too far when the NECROMANCER, a scrawny little white haired twig from D2 looks like he could boflex Bul-Kathos himself!

MorpayneRADIO
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MorpayneRADIO

He’s so bulky compared to what he looked like in D2, IMHO it’s just an attempt to distance themselves from Breviks version.
He looks like a male stripper on his way to a show, skin tight pants, open vest exposing musclebound chest, long hair flowing…you know what, maybe I’m looking at it too hard! #confused

Karl_Hungus
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Karl_Hungus

Enikuo Karl_Hungus 
Better hurry before the reboot ruins it for you.

Damonvile
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Damonvile

Greaterdivinity I’m just going to say ew to that and not bother looking :P

Enikuo
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Enikuo

Karl_Hungus Damnit. Now I have to go watch Ghostbusters again.

Karl_Hungus
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Karl_Hungus
Greaterdivinity
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Greaterdivinity

Necromantic
Well that’s an interesting IMDB page.