The Daily Grind: How long do you test an MMORPG before judging it?

    
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Well, this isn't ideal.

I know I need to put more time into Tree of Savior. When it launched, I logged in and was bombarded by a horrific control scheme and gold spam pouring in from multiple channels on my screen, so I pretty much logged out after 15 minutes, horrified, congratulating myself on not having wasted any cash on it.

And yet it’s so damn pretty. And I know readers whose opinions I trust are having a blast in there. So I know it gets better with some effort, and I know my snap-judgment is incomplete. Sometime when I have a stronger stomach or more patience, I’ll give it another go.

On the other hand, there are some games that I really do feel I can accurately judge in 15 minutes, not for publication but for my own personal playtime. I prefer to put a few weeks in to my serious MMOs before opining, but for the random cheapie-bin stuff I pick up during Steam sales, I use my 15-minute rule.

How about you guys? How long do you test an MMORPG before judging it worthy or unworthy of continued play?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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