The most recent patch to Darkfall: Rise of Agon does a lot of things for spawning. For one thing, it introduces the game’s dynamic spawning system, which is currently being tested by spawning mushrooms in appropriate areas. That means that things will spawn based on elevation and locale, rather than just all over the place. For another thing, it’s added in Champion spawn locations; while they’re not final locations, they’ll allow the developers to test the system and make sure there are no glaring balance issues.
Of course, that’s just scratching the surface of the extensive list of changes, which also include a large number of crafting additions and improvements, alterations to the game’s equipment system and changing gear, and ownership of mounts. A few spells have also been temporarily removed from the game to make sure that new players have an easier time understanding the game’s mechanics. There’s plenty of stuff in the patch, in other words.