When it comes to sequels, the general philosophy is to go bigger and better than the original. For the zombie-filled State of Decay 2, this means not only offering multiplayer co-op for the first time but also tripling the game world size over its predecessor.
In a new dev blog this week, Undead Labs said that the game will launch with three maps, each around the same size as the original game’s landscape. The maps will offer a variety of locations and layouts, lending themselves to different strategies for teams. Players will be able to take their gear and some resources with them when they hop areas.
Undead Labs said that the multiple map setup offers more fun and the potential for future expansion: “It really feels like you’re moving from one small town to another, and creates a tremendous sense of immersion. And perhaps counter-intuitively, it makes the world feel even bigger.”