Shroud of the Avatar rebalances combat, adds Path of Truth in R41 out today

    
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Shroud of the Avatar’s 41st release is rolling out to players this morning, stuffed with fresh content for testing. Probably the most important bit arriving today is the finished Path of Truth quest arc and its accompanying Halls of Artifice.

“In this single-player, plot-driven experience, the avatar will delve into the mystery of why the satyrs of Elysium are welcoming pilgrims into a life of bliss… Of course, I am sure that a place called Artifice along the Path of Truth would not be filled with lies, right?”

Players can also expect to see the Solace Bridge outskirt map; five new scenes including Ruins of Kas and Verdantis Mines; The Fall, a “free-for-all full of crazy powerups centered around a giant vertical shaft”; new deco; the first stages of localization; and a major combat balancing pass.

“We made major improvements to Taming, Summoned Creatures, the entire Bludgeons combat school, creature resistances, and more,” says Portalarium. “We also added two new Moon Spells, new weapons, and our first new ranged weapon since ranged combat was introduced: Crossbows.”

The devs do note that they cut a few bits from the planned release, including some performance and stability tweaks, but you’re probably still buried in those combat patch notes, aren’t you.

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David Goodman

“crazy powerups centered around a giant vertical shaft”

I’m fixating on this more than I feel like I should.