Monster Hunter World’s PC launch is delayed for pretty mundane reasons

    
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Monster Hunter World hits PlayStation 4 later this month. But it’s not coming to PC until next fall. What’s the deal, Capcom? Turns out it’s not that they hate PC players, they promise. It’s actually because they really didn’t want to screw up the game for us.

According to GamesRadar (via PC Gamer), the dev team is new to PC, and they want to “make sure [they] get it right” without bungling up the console launch too by pushing out both together. Matchmaking plans also complicate things.

“We want to get console out the door and then we’re going to take some extra time and try and get the PC version as good as possible. There’s extra work you need for PC as well. On console you use first party matchmaking, you just kind of plug into it, whether it’s PSN or Xbox Live, but on PC we’re going to have to work more to get our own matchmaking working. So, hopefully, PC users won’t mind waiting a little bit longer for us to bring you a really great optimised PC experience.”

Massively OP’s Andrew Ross gave MHW’s PS4 weekend beta in December positive marks, noting its accessibility and streamlined gameplay – something that may be helped along even more by fan communities like Adopt-A-Hunter, which aims to help newbies navigate the steep learning curve of the game.

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