The original vision for the game was laid out back in 2008, and Grinding Gears was pleasantly surprised to see how much of this design document was realized in Path of Exile. It makes for a pretty interesting read!
“Many of the elements described in this document made it into the full game,” the studio said, “including ones that were implemented many years after Path of Exile’s release. Today’s news post outlines the parts of Path of Exile that came from the original design, and draws attention to a few that we just didn’t think of until later.”
Looking forward, not back, Grinding Gears shared a look at the trade filtering function that’s coming to Xbox One soon. Check it out below!
It's been five years today since Path of Exile first entered Open Beta and became available for everyone to play. Thank you so much to everyone for your support and for being part of this journey with us.
— Path of Exile (@pathofexile) January 23, 2018
Check out this preview of the new trade filtering function coming in the 3.1.2 Xbox One update! pic.twitter.com/YUh3AVsTkS
— Path of Exile (@pathofexile) January 23, 2018