Happy birthday, Conan Exiles! Yes, Funcom’s blood-and-guts survival sandbox is turning one this week, or more specifically, one year in early access on PC. Funcom’s Joel Bylos thanks players in a brief video on Twitter and teases the game’s new combat system, which has been the subject of much chatter over the last few months while it’s been undergoing overhaul. It’ll be demoed on the studio’s Twitch stream this coming Friday for the first time.
The game’s latest newsletter also explains what’s up with the new biomes; Funcom says it’s all about polish.
“The Jungle biome has about two-three people working on it on the Terraformers team, and they’ve built pretty much everything from the ground up. The layout, the size and shapes of buildings, the size and shapes of the trees, the way the light is filtered through the trees, it’s all them. The art team helps out with textures, creatures and the general building blocks, but actually creating the entire biome is done by a small number of people. It’s a big area, built up from nothing, and it even turned out bigger than we initially planned. Which then adds more time to development. The content rebalance will also have an effect on resources (like what you get when you use certain tools on specific resource nodes), NPCs and creatures in the Jungle, and it’s a time-consuming process.”
Conan Exiles is set to formally launch on PC, PS4, and Xbox One on May 8th.
A year ago today our Early Access adventure began. We want to thank our community for joining us on this journey, for all your feedback, bug reports, suggestions and words of encouragement along the way. Stay tuned to the end of the video for a special announcement. pic.twitter.com/BUs5Gr0utJ
— CONAN EXILES (@ConanExiles) January 31, 2018