TERA decides on mass console server merges for August

    
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The console boom for TERA looks like it is over. After cruising to an impressive two million players on Xbox One and PlayStation 4 this spring following the MMO’s console debut in April, TERA has announced that the population has settled down to the point where server merges need to happen on both platforms.

En Masse said that it’s taking 22 servers down to seven following the August 21st operation. This will leave the PS4 with two NA and two EU servers and the Xbox One with two NA and one EU shard. The bad news with this is that some names might be lost and characters forced out if there ends up being more than 16 per account per server. The good news here is that with all of the character merges and whatnot, En Masse is giving every account five additional character slots.

PC players won’t be unaffected either, as En Masse said that server merges are planned for the computer version later this year.

Source: TERA
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Mr Poolaty

This game visually seemed to me like I was playing a slightly upgraded ffxi game graphic wise which to me in 2018 is shit!
Overall it just felt wonky when I was playing it…

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Arsin Halfmoon

Lol justin how old do you have to be to call the PC version of a game the “computer version”

Xijit
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Xijit

too little / too late: this game could have been ported to the 360 + PS3 and made a killing last generation, but now it is just a last gen title at the end of its development and still runs sluggish on modern hardware due to a sloppy port.

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Line

Performance is already poor on modern consoles (and PC for that matter), I can’t see that going so well on the old rust buckets.

I don’t see how it could have amounted to much of anything this late in the gen anyway, even with a day one release it would have been on a 7 years old X360.
MMOs didn’t light things on fire last gen. Nor on this gen, but at least they’re more or less playable.

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Jack Pipsam

I was thinking that myself. I would hate to imagine how TERA would run on one of those systems.
Also being 2011 for Tera’s western launch on PC, those systems only had a couple years left before being replaced anyway.

Xijit
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Xijit

in 2011 I could get the game playable on my ATI HD-480 crossfire rig, with a quad core Athalon & 4g of ram … that thing wasn’t that far off from the specs for a 360, and well below what a PS3 could do.

Fuck no was I playing it with max settings, but with a lot of tweaking I could get 40-60fps.

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Jack Pipsam

I dunno about that. I mean the Xbox 360 and PS3 had 512 MB of RAM i’m pretty sure and devs couldn’t use all of that as it also had to run the OS functions. Heck the PS3 in reality only really had about 256mb for games if I recall due to how it was setup between apps and the OS.
It’s why most games were 720p (if that natively) and on low-ass settings with intense optimisation.

Don’t get me wrong, I love the Xbox 360. But TERA would be a disaster on it.

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Utakata

“PC players won’t be unaffected either, as En Masse said that server merges are planned for the computer version later this year.”

Wait…there’s hardly any servers on that end to begin with! :(

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Jack Pipsam

NA has five servers currently. 2 PVP & 3 PVE (one of which is an RP server).
If I had to guess, I’d assume we’ll end up with either one PVP and PVE server, or one PVP and two PVE servers.

I believe Europe has six (PC) servers, but I don’t see anything on their site about any merge, so I guess they’re fine for now.

Xijit
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Xijit

isn’t EU run by another company?

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Jack Pipsam

Yeah, Gameforge. Although I guess the EU console version is by En-Masse.

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Jack Pipsam

An En Masse server merge indeed.

I tried the game on Xbox One, while it runs a lot better on the X than the base model, the game still has some weird quirks to it. Also the performance could be a lot better, there is some serious stutter at points. The text is tiny and the menus feel super clunky, despite being optimised specifically for console.
Even the simple act of zooming in and out is annoying. It’s a shame because they really did try with the console version, it wasn’t just a simple conversion.
Hopefully they’ll keep the numbers stable now though.

I have trailed off the PC version after playing it for a solid month. It’s a good game at its core, it’s quirky, fun and they really tried their best to make something interesting.

But really at this point it’s treated more as a dress up game with some combat. I reckon i’ll stick with it though for a while, not as my main MMO, but as a side thing I can jump into for a bit of fun.

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John Mclain

I remember playing this game early on, it had amazingly fun action combat, and a class I really enjoyed, even met some really great people to play with in it. Even though I stopped playing it once I had done everything, it’s still sad to see the game is now slowly dying. The art style was rather crap, (But then I hate 95% of Asian game art styles) however the gameplay was a blast.