Life Is Feudal: Your Own celebrates latest update with franchise-wide half-price sale

    
8

Life is Feudal: Your Own, everyone’s favorite medieval survival game/serfdom simulator, has just released its latest major update, and to celebrate the occasion, developer Bitbox is giving fans 50% off every game in the franchise. For the next two days, you can pick up Life is Feudal: Your Own, Life is Feudal: Forest Village, and any of the three Life is Feudal: MMO starter packs for half price on Steam.

And whether you’re a current or former LIF player or just curious to see what it’s all about, now might be a good time to jump into the game, as the newly added 1.4.0.1 patch has brought an array of features, fixes, and system reworks. The myriad additions and changes include a reworking of the game’s luck mechanics, tweaks to the battle survival skill, and a bunch of other quality-of-life improvements and bug fixes, the most important of which is obviously the addition of a feature that causes players to slip and fall when they step on horses or other players. Realism! To see the full patch notes and/or take advantage of the half-off sale, just head on over to the game’s Steam page.

Source: Steam
newest oldest most liked
Subscribe to:
Reader
socontrariwise

I just read that you have only one character per account purchased – not just one at a time but ONE. Meaning if you spawn somewhere really crappy on the mainland (someone spawned in the middle of a huge desert full of vicious wolves and could not make it out) and delete your character and make a new one … you are not able to get to the mainland from newbie island without paying another $10.
Isn’t that illegal? If you buy a game you buy feature access, and you can’t just remove those if someone performs an action that is supported and ok within the game?

Reader
Robert Mann

There are warning before deleting a character, and before using a ticket. As to the legality of that, there is a list of what you are actually buying (and among that list is character tickets). There is an agreement made there, and it is that you are buying a ticket, not a character slot. I would highly doubt that a court would find that to be illegal, as it is plainly stated in multiple places.

That said, unless you have a big reason to want to delete a character (like name or appearance changes that are beyond just clothing) there is no reason to delete a character. You cannot be that bad off at any point. The skills will grow so quickly at low levels that you just do not benefit from doing that very much, even if you die until they are all down to 0. The idea that a bad start once is going to get you stuck is just wrong (my very first act when I first made a character trying it out was to get myself killed by a bear, simply to spawn in a different place). It did not have any significant impact upon my character, who skilled up quickly once they were where I wanted to be (at the low skill levels, of course… the high skill levels are a huge grind)!

As to those things noted as reasons, they have stated they will eventually get there (but big bugs and such take priority right now.)

Reader
silverlock

To be clear you can have many characters per account but you only start with a limited number of tokens to get to the main land and buying another typically costs $10 although they do have sales like 3 tokens for $20.

You always spawn somewhere crappy ether in the frozen north or the southern desert. “The Run” is part of the game just learn the game on newbie island and have a general location picked out where you want to go.

That being said I don’t play anymore because the games net code favors the players with the worst ping.

Reader
Vorender

Curious. I would have assumed that all available resources would now be put into their MMO version of the game. Maybe they use :YO as a test bed for the MMO branch?

Reader
Robert Mann

They are migrating a lot of the fixes from the MMO to YO as they go, I would assume there will be set patch periods for doing that… but as to what times or length of time I don’t have a clue yet. Not everything translates, but what does seems to head that way eventually.

*They actually promised that long ago, so this is follow through on that promise, it seems.*

Reader
Fisty

Yeah, YO turned into the MMO overnight. Most of the changes in this patch were MMO changes they had made before, but with private servers doing really well right now, I’ve jumped back in an love it. The UI and gathering and skills are pretty much a reflection of the MMO now. For example, you no longer gather plant fiber repetitively by clicking the ground, you find materials and go pick up highlighted branches, fiber, etc. as they pop up. A big change from what was previously in YO, but a somewhat welcome change in some cases. Especially, when finding edible foods and what not.

Plus with private servers is the timers on skills and production are lowered dramatically, making it a really good survival game. Heavy on the RP.

Reader
socontrariwise

Which game is played on private servers?

Reader
Fisty

YO. There’s like 3 or 4 who keep decent populations. Only 2 that have the full 64 players at any time. So the population is not huge, but of the 10 or so PVP/PVE/RP servers, which most are a combo of, you’ll have some options and all are great fun for a while anyway.