Anthem shows off the gameplay of its speedy Javelin, the Interceptor

    
17
Well, that sounds fun.

Each of Anthem’s four Javelins is meant to support a different playstyle, and the Interceptor is for those who feel the need… the need for references to very old movies that existed as thinly veiled military recruitment videos. Or speed. One or the other. The point is that the Interceptor is a speed demon, not just in terms of its movement speed but to the extent of actually having its shields recharge faster as it rockets around.

The Interceptor supports multiple builds, but it does love swooping between enemies for melee strikes, predicated on the idea that the best defense is no longer being in the same time zone as whatever fired at you by the time the shot lands. You can check out how the Interceptor plays in the video just below; if you can’t bear to stand still and figure that “glass cannon” doesn’t matter if nothing can ever hit you, it might just be the Javelin for you.

Source: YouTube via VG24/7
newest oldest most liked
Subscribe to:
Reader
angrakhan

Personally I’m pretty excited for this game, or at least cautiously optimistic. I have to wonder if this game was being released by an indy developer if it would get the same level of black knighting it gets currently.

As someone who has a lot of hours logged in Destiny 2 I must say I don’t really see why everyone compares it to that game other than the art has a similar style. Other than that at least to me a 3rd person shooter has a very different feel than a first person shooter. Also, to me, the 3 different classes of Destiny 2 don’t really have much difference in play style. Sure the supers are quite different, but the cooldown on them is so long that you can’t really say it makes one class radically different than another. 99% of your play time is shooting with the occasional throwing grenades and melee. That’s pretty much identical between all the classes in Destiny 2. Anthem, on the other hand, has very different play styles with each javelin, and even different play styles within a given javelin as shown in this video. There’s certainly no high-speed melee build available in Destiny 2.

Warframe is a more fair comparison. For me, personally, I really hate Warframe’s FPT monitization model because it’s so obvious they’ve made things intentionally “till your eyes bleed” grindy to not-so-gently nudge you to the cash shop. It also bugs me that you can literally P2W the game by trading just about anything in the game with other players for Platinum. Sure there’s minimum level requirements, but nothing will level you faster in Warframe than opening your wallet and buying new frames and weapons in the cash shop. The basic gameplay is really good but F2P is in general cancer to me.

If I can have Warframe with better visuals, and a more straight forward box price+ expansions + cosmetic only cash shop, then yah I’ll sign up for that.

Reader
Kickstarter Donor
Alex Willis

Well, the explosions look nice.

*pauses akwardly*

So there’s that.

crowstwo
Reader
Loyal Patron
Kickstarter Donor
crowstwo

Looks like you can get a solid 10 hours from this game before it becomes boring. Since it’s an EA game, after launch, I will wait at least 2-3 weeks before making a decision.

Godnaz
Reader
Godnaz

– Great graphics ✔️
– Adequate class builds ✔️
– Character Customization ✔️
– Zone/World variety ☐ ?
– Interesting story arc ☐ ?
– Rewarding loot table ☐ ?
– Competent combat AI ☐ ?
– Facilitated Crafting/Player driven marketplace ☐ ?
– Compelling puzzle/gameplay mechanics ☐ ?
– Endgame Depth ☐ ?
– MTX Shop/Monetization model ☐ ?
– Login incentives ☐ ?
– How does this differ from Warframe/Destiny ☐ ?

Too many questions that we have not gotten answers for and they have not been willing to discuss with the media. We don’t know really anything about this game. EA typically hides this type of information when initial sales need to peak before we find out the worst of it. The more I watch and find out information on this game, the more I realize that it’s worth waiting weeks, even months after it’s launch. At least with The Division 2 I know what I’m going to get.

Xijit
Reader
Kickstarter Donor
Xijit

Watch the developer streams: they have gone through most all of that.

Only one that has not been answered is the end game … Which lets be honest: it is gonna be gear grinding, but the game has got mutiple difficulty levels for every mission & free roam zones (even the lowest level of which wasn’t a face roll).

And who gives a fuck about login incentives? I’m sure they will eventually have them & they will be … Whelming.

Godnaz
Reader
Godnaz

While I have not seen them all, I have been paying attention. Can you give a run down answer to some those questions I’ve listed because I must have missed it. Much appreciated.

Xijit
Reader
Kickstarter Donor
Xijit

Zone / worlds (this is from Alpha experience + the snippets of different terrain they have shown in the streams & promo art): typical Sci-Fantasy Biomes, including desert, Arctic, and tropical. Haven’t seen any real woodlands type environments or beaches, but I want to say there is Oceans to the west of the map.

While the environments themselves are very standard types: the actual topography and complexity of the environments make up for it and are designed to put your flight capabilities to good use.

There are also quite a few zones in the free roam map, but we only had access to 2 in the alpha (but I still got lost pretty easy).

Xijit
Reader
Kickstarter Donor
Xijit

Story: I enjoyed the voice acting and writing once I got i to the game, but freely admit that I was rolling my eyes at the trailers. The plot is that humans have developed interstellar travel & the game does not take place on earth. Humans are the invasive species here and their goal is mostly just to pillage high tech resources from the ruins of an elder alien race that was so advanced that they could build worlds (the one the game is set on is a proto world that the ancients abandoned in the middle of construction, which is why it is so chaotic)

The plot is a little more complex than just that, as the main baddie is another human, from another settlement, who is a warmonger that is looking to claim control over the ancients technology.

Loot

Far more “Diablo” than “Destiny”, but not quite Borderlands level

AI
I got my ass handed to me more than once, even on easy, and they also have renegade Players who are no joke.

Xijit
Reader
Kickstarter Donor
Xijit

I will answer more later: I work grave yard shoot and I am passing out.

Godnaz
Reader
Godnaz

Thanks for what you provided.

Xijit
Reader
Kickstarter Donor
Xijit

The crafting seems pretty weak an depreciated: they do have resource gathering nodes, but most of your materials will come from breaking down trash loot.

They did talk about farming Blueprints in one stream, which makes it sound a hell of a lot like Division’s crafting.

Puzzles are kinda “meh” in what I saw, but they are present: in the first mission in the game, they have you scrounge around a room to find parts of a seal to an unstable portal. In another stream they have a segment where they need to blow open a door while mobs spawn in, so one player has to move several piles of explosives from one part of the room over to the door while the rest fend off mobs. I also ran into a few events in the free roam map where objectives would change as the event progressed.

So yeah, the content is more involved than destiny’s “walk in one direction and shoot”

End Game: no real confirmation on what is at the end of the tunnel, but I am guessing gear grind and raids … However they have said that the gane is supposed to be getting a constant stream of content updates, so I am GUESSING that they are trying for something just a bit less ambitious than GW2’s living story.

Micro Transactions have been stated as exclusively Cosmetic … We will see when we will see, but they said the same thing about BFV and are sticking to it so far: no XP boosts & no gear unlocks.

Login incentives … Who knows, but I am sure they will have seasonal events.

As for the Warframe / Destiny issue: absolutely nothing like either one of them. The game is Mass Effect’s MP mode under a brand new IP, but it is still just a faster / smoother version of Mass Effect’s combat … But there are also some parts that feel a hell of a lot like Division and Firefall.

See, I told you I would finish (eventually).

Wait a couple weeks and check out the Demo for yourself.

Xijit
Reader
Kickstarter Donor
Xijit

Normally this would be the gameplay style I lean towards, but I’m gonna be going for a Colossus till I can get better at aerial combat.

Neiloch Fyrestarter
Reader
Neiloch Fyrestarter

I’m interested to see how far into a ‘melee build’ I can get into

Reader
Indigo Salma

This is the first Javelin i’m picking at level 2. O_O
I’m so hyped for this game on the 15th next month and the demo on the 25th this month.

Reader
Loyal Patron
Patreon Donor
Armsbend

Who said this wasn’t a Warframe clone?

Xijit
Reader
Kickstarter Donor
Xijit

Everyone who has actually played it.


Wait, what am I saying: clearly EA blatantly ripped off Warframe when the secretly forced Bioware to develop it years before they bought them out.

Neiloch Fyrestarter
Reader
Neiloch Fyrestarter

its actually much quicker and controls feel more responsive, not as many animation locks. Much more freedom of movement so quick reflexes are better rewarded. Aerial and under water controls felt really loose but that’s easily remedied through some settings. Also not grinding through randomly generated ‘map types’ but instead very deliberately designed maps.

I got kind of fed up with warframe and its constant addition of ‘modes’ or gameplay styles when they refuse to add basic things like matchmaking based on goals rather than maps and a modern market system that doesn’t include spamming chat or standing around like someone RP’ing a vendor.

Their ‘earn everything through gameplay’ model is also quite the farce because you can easily tell they will put things behind very low drop rates or gameplay modes players are very vocal about not liking.I’m sure it has nothing to do with making the cash alternative more appealing, though……